From 6507df28246f31f9995aedb5034dce72c662a073 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 24 Apr 2015 03:33:27 -0400 Subject: [PATCH] v0.3.0: modified warlock healing specks a bit. --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index f9286e320..1646cd1ba 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -1094,7 +1094,7 @@ public class Hero extends Char { int healed = Math.round(Math.min(HT - HP, HT * percent * 0.3f)); if (healed > 0) { HP += healed; - sprite.emitter().burst( Speck.factory( Speck.HEALING ), (int)(percent*10) ); + sprite.emitter().burst( Speck.factory( Speck.HEALING ), percent > 0.3f ? 2 : 1 ); } (buff( Hunger.class )).consumeSoul( Hunger.STARVING*percent );