From 62de2e90e2b89e0f298969c68159db3baded6376 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 16 Jun 2021 21:10:23 -0400 Subject: [PATCH] v0.9.3b: ratmogrify rats now press tiles they spawn on --- .../shatteredpixeldungeon/actors/hero/abilities/Ratmogrify.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/Ratmogrify.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/Ratmogrify.java index aefebe2f1..1daeb2097 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/Ratmogrify.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/abilities/Ratmogrify.java @@ -112,6 +112,8 @@ public class Ratmogrify extends ArmorAbility { TargetHealthIndicator.instance.target(null); CellEmitter.get(rat.pos).burst(Speck.factory(Speck.WOOL), 4); Sample.INSTANCE.play(Assets.Sounds.PUFF); + + Dungeon.level.occupyCell(rat); } armor.charge -= chargeUse(hero);