v0.2.3d: hopefully fixed bug where attack indicator would sometimes not be pressable
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parent
6cbb50a179
commit
61f296907f
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@ -33,7 +33,7 @@ public class AttackIndicator extends Tag {
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private static final float ENABLED = 1.0f;
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private static final float ENABLED = 1.0f;
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private static final float DISABLED = 0.3f;
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private static final float DISABLED = 0.3f;
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private static float delay = 0.5f;
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private static float delay = 0.75f;
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private static AttackIndicator instance;
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private static AttackIndicator instance;
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@ -72,21 +72,22 @@ public class AttackIndicator extends Tag {
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public void update() {
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public void update() {
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super.update();
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super.update();
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if (lastTarget == null){
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if (!bg.visible){
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enable(false);
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if (delay > 0f) delay -= Game.elapsed;
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if (delay > 0f) delay -= Game.elapsed;
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if (delay <= 0f) active = false;
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if (delay <= 0f) active = false;
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} else {
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} else {
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delay = 0.5f;
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delay = 0.75f;
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active = true;
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active = true;
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}
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if (Dungeon.hero.isAlive()) {
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if (Dungeon.hero.isAlive()) {
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enable(Dungeon.hero.ready);
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enable(Dungeon.hero.ready);
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} else {
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} else {
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visible( false );
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visible( false );
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enable( false );
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enable( false );
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}
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}
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}
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}
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}
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@ -106,12 +107,14 @@ public class AttackIndicator extends Tag {
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if (candidates.isEmpty()) {
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if (candidates.isEmpty()) {
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lastTarget = null;
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lastTarget = null;
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} else {
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} else {
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active = true;
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lastTarget = Random.element( candidates );
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lastTarget = Random.element( candidates );
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updateImage();
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updateImage();
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flash();
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flash();
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}
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}
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} else {
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} else {
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if (!bg.visible) {
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if (!bg.visible) {
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active = true;
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flash();
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flash();
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}
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}
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}
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}
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@ -159,7 +162,7 @@ public class AttackIndicator extends Tag {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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if (enabled && lastTarget != null) {
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if (enabled) {
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Dungeon.hero.handle( lastTarget.pos );
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Dungeon.hero.handle( lastTarget.pos );
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}
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}
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}
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}
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