v1.1.0: implemented summon elemental and removed ranged atk from newborn
v1.1.0: implemented summon elemental and removed ranged atk from newborn
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@ -1095,6 +1095,17 @@ items.spells.recycle.inv_title=Recycle an item
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items.spells.recycle.recycled=Your item was recycled into: %s.
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items.spells.recycle.desc=This spell contains a lesser form of transmutation magic. While it won't work on equipment, this spell will transform a scroll, potion, seed, runestone, or tipped dart into a random item of the same type.
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items.spells.summonelemental.name=summon elemental
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items.spells.summonelemental.ac_imbue=IMBUE
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items.spells.summonelemental.summon_limit=You can only have one elemental summoned at a time.
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items.spells.summonelemental.imbue_prompt=Imbue an item
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items.spells.summonelemental.desc=This spell channels the energy of the elemental embers used to make it, and will allow you to summon a friendly elemental to fight with you! Only one elemental can be summoned at a time.
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items.spells.summonelemental.desc_newborn=The spell is currently unimbued, and will summon a weaker _newborn elemental_. You can imbue an identified potion of liquid flame, potion of frost, scroll of recharging, or scroll of transmutation to power the spell up, causing its next summon to be a full power elemental!
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items.spells.summonelemental.desc_fire=The spell is currently hot to the touch, its next summon will be a _fire elemental_. You can imbue a different item, but the spell will lose its current imbue.
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items.spells.summonelemental.desc_frost=The spell is currently cold to the touch, its next summon will be a _frost elemental_. You can imbue a different item, but the spell will lose its current imbue.
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items.spells.summonelemental.desc_shock=The spell is currently radiating static energy, its next summon will be a _shock elemental_. You can imbue a different item, but the spell will lose its current imbue.
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items.spells.summonelemental.desc_chaos=The spell is currently radiating chaotic energy, its next summon will be a _chaos elemental_. You can imbue a different item, but the spell will lose its current imbue.
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items.spells.targetedspell.prompt=Choose a target
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items.spells.targetedspell.inv_title=Infuse an item
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@ -75,7 +75,7 @@ public abstract class Elemental extends Mob {
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return Random.NormalIntRange(0, 5);
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}
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private int rangedCooldown = Random.NormalIntRange( 3, 5 );
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protected int rangedCooldown = Random.NormalIntRange( 3, 5 );
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@Override
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protected boolean act() {
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@ -215,12 +215,15 @@ public abstract class Elemental extends Mob {
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EXP = 7;
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properties.add(Property.MINIBOSS);
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//newborn elementals do not have ranged attacks
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rangedCooldown = Integer.MAX_VALUE;
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}
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@Override
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public void die(Object cause) {
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super.die(cause);
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Dungeon.level.drop( new Embers(), pos ).sprite.drop();
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if (alignment == Alignment.ENEMY) Dungeon.level.drop( new Embers(), pos ).sprite.drop();
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}
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@Override
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@ -230,6 +233,20 @@ public abstract class Elemental extends Mob {
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}
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//not a miniboss, otherwise a newborn elemental
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public static class AllyNewBornElemental extends NewbornFireElemental {
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{
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properties.remove(Property.MINIBOSS);
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}
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@Override
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public boolean reset() {
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return false;
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}
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}
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public static class FrostElemental extends Elemental {
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{
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@ -1,19 +1,184 @@
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package com.shatteredpixel.shatteredpixeldungeon.items.spells;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.AllyBuff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.huntress.SpiritHawk;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Elemental;
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import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.FlameParticle;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.RainbowParticle;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShaftParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.LiquidMetal;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfFrost;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfLiquidFlame;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.Embers;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTransmutation;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.PathFinder;
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import com.watabou.utils.Random;
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import com.watabou.utils.Reflection;
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import java.util.ArrayList;
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public class SummonElemental extends Spell {
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public static final String AC_IMBUE = "IMBUE";
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{
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image = ItemSpriteSheet.SUMMON_ELE;
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}
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private Class<? extends Elemental> summonClass = Elemental.AllyNewBornElemental.class;
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@Override
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public ArrayList<String> actions(Hero hero) {
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ArrayList<String> actions = super.actions(hero);
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actions.add(AC_IMBUE);
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return actions;
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}
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@Override
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public void execute(Hero hero, String action) {
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super.execute(hero, action);
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if (action.equals(AC_IMBUE)){
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GameScene.selectItem(selector);
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}
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}
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@Override
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protected void onCast(Hero hero) {
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for (Char ch : Actor.chars()){
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if (ch instanceof Elemental && ch.buff(InvisAlly.class) != null){
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GLog.w(Messages.get(this, "summon_limit"));
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return;
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}
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}
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ArrayList<Integer> spawnPoints = new ArrayList<>();
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for (int i = 0; i < PathFinder.NEIGHBOURS8.length; i++) {
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int p = hero.pos + PathFinder.NEIGHBOURS8[i];
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if (Actor.findChar( p ) == null && Dungeon.level.passable[p]) {
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spawnPoints.add( p );
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}
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}
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if (!spawnPoints.isEmpty()){
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Elemental elemental = Reflection.newInstance(summonClass);
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GameScene.add( elemental );
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Buff.affect(elemental, InvisAlly.class);
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ScrollOfTeleportation.appear( elemental, Random.element(spawnPoints) );
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summonClass = Elemental.AllyNewBornElemental.class;
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detach(Dungeon.hero.belongings.backpack);
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} else {
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GLog.w(Messages.get(SpiritHawk.class, "no_space"));
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}
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}
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@Override
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public ItemSprite.Glowing glowing() {
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if (summonClass == Elemental.FireElemental.class) return new ItemSprite.Glowing(0xFFBB33);
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if (summonClass == Elemental.FrostElemental.class) return new ItemSprite.Glowing(0x8EE3FF);
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if (summonClass == Elemental.ShockElemental.class) return new ItemSprite.Glowing(0xFFFF85);
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if (summonClass == Elemental.ChaosElemental.class) return new ItemSprite.Glowing(0xE3E3E3, 0.5f);
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return super.glowing();
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}
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@Override
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public String desc() {
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String desc = super.desc();
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desc += "\n\n";
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if (summonClass == Elemental.AllyNewBornElemental.class) desc += Messages.get(this, "desc_newborn");
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if (summonClass == Elemental.FireElemental.class) desc += Messages.get(this, "desc_fire");
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if (summonClass == Elemental.FrostElemental.class) desc += Messages.get(this, "desc_frost");
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if (summonClass == Elemental.ShockElemental.class) desc += Messages.get(this, "desc_shock");
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if (summonClass == Elemental.ChaosElemental.class) desc += Messages.get(this, "desc_chaos");
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return desc;
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}
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public WndBag.ItemSelector selector = new WndBag.ItemSelector() {
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@Override
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public String textPrompt() {
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return Messages.get(SummonElemental.class, "imbue_prompt");
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}
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@Override
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public boolean itemSelectable(Item item) {
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return item.isIdentified() && (item instanceof PotionOfLiquidFlame
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|| item instanceof PotionOfFrost
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|| item instanceof ScrollOfRecharging
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|| item instanceof ScrollOfTransmutation);
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}
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@Override
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public void onSelect(Item item) {
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if (item == null){
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return;
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}
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item.detach(Dungeon.hero.belongings.backpack);
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if (item instanceof PotionOfLiquidFlame) {
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Sample.INSTANCE.play(Assets.Sounds.BURNING);
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curUser.sprite.emitter().burst( FlameParticle.FACTORY, 12 );
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summonClass = Elemental.FireElemental.class;
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} else if (item instanceof PotionOfFrost){
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Sample.INSTANCE.play(Assets.Sounds.SHATTER);
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curUser.sprite.emitter().burst( MagicMissile.MagicParticle.FACTORY, 12 );
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summonClass = Elemental.FrostElemental.class;
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} else if (item instanceof ScrollOfRecharging){
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Sample.INSTANCE.play(Assets.Sounds.ZAP);
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curUser.sprite.emitter().burst( ShaftParticle.FACTORY, 12 );
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summonClass = Elemental.ShockElemental.class;
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} else if (item instanceof ScrollOfTransmutation){
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Sample.INSTANCE.play(Assets.Sounds.READ);
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curUser.sprite.emitter().burst( RainbowParticle.BURST, 12 );
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summonClass = Elemental.ChaosElemental.class;
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}
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curUser.sprite.operate(curUser.pos);
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updateQuickslot();
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}
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};
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public static class InvisAlly extends AllyBuff{
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@Override
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public void fx(boolean on) {
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if (on) target.sprite.add(CharSprite.State.HEARTS);
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else target.sprite.remove(CharSprite.State.HEARTS);
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}
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}
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public static class Recipe extends com.shatteredpixel.shatteredpixeldungeon.items.Recipe.SimpleRecipe {
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