v0.3.0: Chalice of Blood nerfed, most notably at higher levels.
HP regen time decrease per level reduced from 1 to 0.9, this stacks to ultimatley change regen time from 0.5 to 1 at level 10.
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@ -41,7 +41,7 @@ public class Regeneration extends Buff {
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if (regenBuff.isCursed())
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spend( REGENERATION_DELAY * 1.5f );
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else
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spend( Math.max(REGENERATION_DELAY - regenBuff.level(), 0.5f) );
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spend( regenBuff.level()*0.9f );
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else
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spend( REGENERATION_DELAY );
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