v0.9.1: fixed hunger able to be increased while well fed

This commit is contained in:
Evan Debenham 2020-11-03 15:24:44 -05:00
parent d47a223b9e
commit 61372291ca

View File

@ -127,6 +127,12 @@ public class Hunger extends Buff implements Hero.Doom {
public void affectHunger(float energy, boolean overrideLimits ) {
if (energy < 0 && target.buff(WellFed.class) != null){
target.buff(WellFed.class).left += energy;
BuffIndicator.refreshHero();
return;
}
level -= energy;
if (level < 0 && !overrideLimits) {
level = 0;