From 5dcb46823f123b935c0633e3d2ab8619103d06c8 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 10 Dec 2020 19:34:05 -0500 Subject: [PATCH] v0.9.1: made scene static to fix rare cases of scene not being destroyed --- SPD-classes/src/main/java/com/watabou/noosa/Game.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/SPD-classes/src/main/java/com/watabou/noosa/Game.java b/SPD-classes/src/main/java/com/watabou/noosa/Game.java index ca7175e9f..0098a1b26 100644 --- a/SPD-classes/src/main/java/com/watabou/noosa/Game.java +++ b/SPD-classes/src/main/java/com/watabou/noosa/Game.java @@ -60,13 +60,13 @@ public class Game implements ApplicationListener { public static int versionCode; // Current scene - protected Scene scene; + protected static Scene scene; // New scene we are going to switch to - protected Scene requestedScene; + protected static Scene requestedScene; // true if scene switch is requested - protected boolean requestedReset = true; + protected static boolean requestedReset = true; // callback to perform logic during scene change - protected SceneChangeCallback onChange; + protected static SceneChangeCallback onChange; // New scene class protected static Class sceneClass;