v1.1.0: regrowth cap now correctly uses the wand's true level
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@ -209,7 +209,7 @@ public class WandOfRegrowth extends Wand {
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} else {
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//8 charges at base, plus:
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//2/3.33/5/7/10/14/20/30/50/110/infinite charges per hero level, based on wand level
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float lvl = buffedLvl();
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float lvl = level();
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return Math.round(8 + heroLvl * (2+lvl) * (1f + (lvl/(10 - lvl))));
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}
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}
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