v0.6.0: reduced the number of traps on later floors

This commit is contained in:
Evan Debenham 2017-05-01 15:40:33 -04:00
parent e79266693d
commit 5b9d276ac1

View File

@ -154,7 +154,7 @@ public abstract class RegularLevel extends Level {
}
protected int nTraps() {
return Random.NormalIntRange( 1, 4+(Dungeon.depth/2) );
return Random.NormalIntRange( 1, 3+(Dungeon.depth/3) );
}
protected Class<?>[] trapClasses(){