v0.3.4: externalized potion strings
This commit is contained in:
parent
4b768ea85c
commit
5ab29b50fa
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@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Fire;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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@ -48,19 +49,10 @@ import com.watabou.utils.Bundle;
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public class Potion extends Item {
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public static final String AC_DRINK = "DRINK";
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private static final String TXT_HARMFUL = "Harmful potion!";
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private static final String TXT_BENEFICIAL = "Beneficial potion";
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private static final String TXT_YES = "Yes, I know what I'm doing";
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private static final String TXT_NO = "No, I changed my mind";
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private static final String TXT_R_U_SURE_DRINK =
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"Are you sure you want to drink it? In most cases you should throw such potions at your enemies.";
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private static final String TXT_R_U_SURE_THROW =
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"Are you sure you want to throw it? In most cases it makes sense to drink it.";
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private static final float TIME_TO_DRINK = 1f;
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protected String initials;
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protected String initials = Messages.get(this, "initials");
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private static final Class<?>[] potions = {
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PotionOfHealing.class,
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@ -106,7 +98,7 @@ public class Potion extends Item {
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@SuppressWarnings("unchecked")
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public static void initColors() {
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handler = new ItemStatusHandler<Potion>( (Class<? extends Potion>[])potions, colors, images );
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handler = new ItemStatusHandler<>( (Class<? extends Potion>[])potions, colors, images );
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}
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public static void save( Bundle bundle ) {
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@ -115,7 +107,7 @@ public class Potion extends Item {
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@SuppressWarnings("unchecked")
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public static void restore( Bundle bundle ) {
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handler = new ItemStatusHandler<Potion>( (Class<? extends Potion>[])potions, colors, images, bundle );
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handler = new ItemStatusHandler<>( (Class<? extends Potion>[])potions, colors, images, bundle );
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}
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public Potion() {
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@ -146,7 +138,9 @@ public class Potion extends Item {
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this instanceof PotionOfParalyticGas)) {
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GameScene.show(
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new WndOptions( TXT_HARMFUL, TXT_R_U_SURE_DRINK, TXT_YES, TXT_NO ) {
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new WndOptions( Messages.get(Potion.class, "harmful"),
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Messages.get(Potion.class, "sure_drink"),
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Messages.get(Potion.class, "yes"), Messages.get(Potion.class, "no") ) {
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@Override
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protected void onSelect(int index) {
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if (index == 0) {
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@ -179,7 +173,9 @@ public class Potion extends Item {
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this instanceof PotionOfMight)) {
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GameScene.show(
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new WndOptions( TXT_BENEFICIAL, TXT_R_U_SURE_THROW, TXT_YES, TXT_NO ) {
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new WndOptions( Messages.get(Potion.class, "beneficial"),
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Messages.get(Potion.class, "sure_throw"),
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Messages.get(Potion.class, "yes"), Messages.get(Potion.class, "no") ) {
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@Override
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protected void onSelect(int index) {
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if (index == 0) {
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@ -226,7 +222,7 @@ public class Potion extends Item {
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public void shatter( int cell ) {
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if (Dungeon.visible[cell]) {
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GLog.i( "The flask shatters and " + color() + " liquid splashes harmlessly" );
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GLog.i( Messages.get(Potion.class, "shatter", color()) );
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Sample.INSTANCE.play( Assets.SND_SHATTER );
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splash( cell );
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}
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@ -259,20 +255,19 @@ public class Potion extends Item {
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}
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protected String color() {
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return color;
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return Messages.get(Potion.class, color);
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}
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@Override
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public String name() {
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return isKnown() ? name : color + " potion";
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return isKnown() ? super.name() : Messages.get(Potion.class, "unknown_name", color());
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}
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@Override
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public String info() {
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return isKnown() ?
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desc() :
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"This flask contains a swirling " + color + " liquid. " +
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"Who knows what it will do when drunk or thrown?";
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Messages.get(Potion.class, "unknown_desc", color());
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}
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public String initials(){
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@ -25,8 +25,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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public class PotionOfExperience extends Potion {
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{
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initials = "Ex";
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bones = true;
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}
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@ -36,13 +34,6 @@ public class PotionOfExperience extends Potion {
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hero.earnExp( hero.maxExp() );
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}
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@Override
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public String desc() {
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return
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"The storied experiences of multitudes of battles reduced to liquid form, " +
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"this draught will instantly raise your experience level.";
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}
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@Override
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public int price() {
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return isKnown() ? 80 * quantity : super.price();
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@ -33,10 +33,6 @@ public class PotionOfFrost extends Potion {
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private static final int DISTANCE = 2;
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{
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initials = "Fr";
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}
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@Override
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public void shatter( int cell ) {
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@ -59,14 +55,6 @@ public class PotionOfFrost extends Potion {
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}
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}
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@Override
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public String desc() {
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return
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"Upon exposure to open air this chemical will evaporate into a freezing cloud, causing " +
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"any creature that contacts it to be frozen in place unable to act and move. " +
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"The freezing effect is much stronger if the environment is wet.";
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}
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@Override
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public int price() {
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return isKnown() ? 50 * quantity : super.price();
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@ -28,13 +28,12 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Poison;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Weakness;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class PotionOfHealing extends Potion {
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{
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initials = "He";
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bones = true;
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}
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@ -42,7 +41,7 @@ public class PotionOfHealing extends Potion {
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public void apply( Hero hero ) {
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setKnown();
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heal( Dungeon.hero );
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GLog.p( "Your wounds heal completely." );
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GLog.p( Messages.get(this, "heal") );
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}
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public static void heal( Hero hero ) {
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@ -55,13 +54,7 @@ public class PotionOfHealing extends Potion {
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hero.sprite.emitter().start( Speck.factory( Speck.HEALING ), 0.4f, 4 );
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}
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@Override
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public String desc() {
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return
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"An elixir that will instantly return you to full health and cure poison.";
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}
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@Override
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public int price() {
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return isKnown() ? 30 * quantity : super.price();
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@ -20,6 +20,7 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.potions;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.tweeners.AlphaTweener;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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@ -33,26 +34,14 @@ public class PotionOfInvisibility extends Potion {
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private static final float ALPHA = 0.4f;
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{
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initials = "In";
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}
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@Override
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public void apply( Hero hero ) {
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setKnown();
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Buff.affect( hero, Invisibility.class, Invisibility.DURATION );
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GLog.i( "You see your hands turn invisible!" );
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GLog.i( Messages.get(this, "invisble") );
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Sample.INSTANCE.play( Assets.SND_MELD );
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}
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@Override
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public String desc() {
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return
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"Drinking this potion will render you temporarily invisible. While invisible, " +
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"enemies will be unable to see you. Attacking an enemy, as well as using a wand or a scroll " +
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"before enemy's eyes, will dispel the effect.";
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}
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@Override
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public int price() {
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return isKnown() ? 40 * quantity : super.price();
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@ -27,16 +27,13 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ConfusionGas;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Levitation;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.noosa.audio.Sample;
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public class PotionOfLevitation extends Potion {
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{
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initials = "Le";
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}
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@Override
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public void shatter( int cell ) {
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@ -54,15 +51,7 @@ public class PotionOfLevitation extends Potion {
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public void apply( Hero hero ) {
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setKnown();
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Buff.affect( hero, Levitation.class, Levitation.DURATION );
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GLog.i( "You float into the air!" );
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}
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@Override
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public String desc() {
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return
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"Drinking this curious liquid will cause you to hover in the air, " +
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"able to drift effortlessly over traps and pits. Throwing this potion " +
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"will create a cloud of unrefined gas, disorienting anything caught in it.";
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GLog.i( Messages.get(this, "float") );
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}
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@Override
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@ -32,10 +32,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Fire;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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public class PotionOfLiquidFlame extends Potion {
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{
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initials = "LF";
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}
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@Override
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public void shatter( int cell ) {
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@ -62,13 +58,6 @@ public class PotionOfLiquidFlame extends Potion {
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}
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}
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@Override
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public String desc() {
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return
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"This flask contains an unstable compound which will burst " +
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"violently into flame upon exposure to open air.";
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}
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@Override
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public int price() {
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return isKnown() ? 40 * quantity : super.price();
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@ -22,14 +22,13 @@ package com.shatteredpixel.shatteredpixeldungeon.items.potions;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class PotionOfMight extends Potion {
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{
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initials = "Mi";
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bones = true;
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}
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@ -40,19 +39,12 @@ public class PotionOfMight extends Potion {
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hero.STR++;
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hero.HT += 5;
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hero.HP += 5;
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hero.sprite.showStatus( CharSprite.POSITIVE, "+1 str, +5 hp" );
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GLog.p( "Newfound strength surges through your body." );
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hero.sprite.showStatus( CharSprite.POSITIVE, Messages.get(this, "msg_1") );
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GLog.p( Messages.get(this, "msg_2") );
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Badges.validateStrengthAttained();
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}
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@Override
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public String desc() {
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return
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"This powerful liquid will course through your muscles, permanently " +
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"increasing your strength by one point and health by five points.";
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}
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@Override
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public int price() {
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return isKnown() ? 200 * quantity : super.price();
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@ -24,13 +24,10 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.MindVision;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class PotionOfMindVision extends Potion {
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{
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initials = "MV";
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}
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@Override
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public void apply( Hero hero ) {
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@ -39,20 +36,12 @@ public class PotionOfMindVision extends Potion {
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Dungeon.observe();
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if (Dungeon.level.mobs.size() > 0) {
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GLog.i( "You can somehow feel the presence of other creatures' minds!" );
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GLog.i( Messages.get(this, "see_mobs") );
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} else {
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GLog.i( "You can somehow tell that you are alone on this level at the moment." );
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GLog.i( Messages.get(this, "see_none") );
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}
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}
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@Override
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public String desc() {
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return
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"After drinking this, your mind will become attuned to the psychic signature " +
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"of distant creatures, enabling you to sense biological presences through walls. " +
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"Also this potion will permit you to see through nearby walls and doors.";
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}
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@Override
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public int price() {
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return isKnown() ? 35 * quantity : super.price();
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@ -28,10 +28,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ParalyticGas;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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public class PotionOfParalyticGas extends Potion {
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{
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initials = "PG";
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}
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@Override
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public void shatter( int cell ) {
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@ -46,15 +42,6 @@ public class PotionOfParalyticGas extends Potion {
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GameScene.add( Blob.seed( cell, 1000, ParalyticGas.class ) );
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}
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@Override
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public String desc() {
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return
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"Upon exposure to open air, the liquid in this flask will vaporize " +
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"into a numbing yellow haze. Anyone who inhales the cloud will be paralyzed " +
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"instantly, unable to move for some time after the cloud dissipates. This " +
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"item can be thrown at distant enemies to catch them within the effect of the gas.";
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}
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@Override
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public int price() {
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return isKnown() ? 40 * quantity : super.price();
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@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.potions;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ConfusionGas;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.StenchGas;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.VenomGas;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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@ -40,16 +41,9 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.utils.PathFinder;
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public class PotionOfPurity extends Potion {
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private static final String TXT_FRESHNESS = "You feel uncommon freshness in the air.";
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private static final String TXT_NO_SMELL = "You've stopped sensing any smells!";
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private static final int DISTANCE = 5;
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{
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initials = "Pu";
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}
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@Override
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public void shatter( int cell ) {
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@ -103,7 +97,7 @@ public class PotionOfPurity extends Potion {
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setKnown();
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if (heroAffected) {
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GLog.p( TXT_FRESHNESS );
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GLog.p( Messages.get(this, "freshness") );
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}
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} else {
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@ -111,7 +105,7 @@ public class PotionOfPurity extends Potion {
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super.shatter( cell );
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if (heroAffected) {
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GLog.i( TXT_FRESHNESS );
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GLog.i( Messages.get(this, "freshness") );
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setKnown();
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}
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@ -120,18 +114,11 @@ public class PotionOfPurity extends Potion {
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@Override
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public void apply( Hero hero ) {
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GLog.w( TXT_NO_SMELL );
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GLog.w( Messages.get(this, "no_smell") );
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Buff.prolong( hero, GasesImmunity.class, GasesImmunity.DURATION );
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setKnown();
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}
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@Override
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public String desc() {
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return
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"This reagent will quickly neutralize all harmful gases in the area of effect. " +
|
||||
"Drinking it will give you a temporary immunity to such gases.";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int price() {
|
||||
return isKnown() ? 50 * quantity : super.price();
|
||||
|
|
|
@ -22,14 +22,13 @@ package com.shatteredpixel.shatteredpixeldungeon.items.potions;
|
|||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Badges;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
|
||||
|
||||
public class PotionOfStrength extends Potion {
|
||||
|
||||
{
|
||||
initials = "St";
|
||||
|
||||
bones = true;
|
||||
}
|
||||
|
||||
|
@ -38,19 +37,12 @@ public class PotionOfStrength extends Potion {
|
|||
setKnown();
|
||||
|
||||
hero.STR++;
|
||||
hero.sprite.showStatus( CharSprite.POSITIVE, "+1 str" );
|
||||
GLog.p( "Newfound strength surges through your body." );
|
||||
hero.sprite.showStatus( CharSprite.POSITIVE, Messages.get(this, "msg_1") );
|
||||
GLog.p( Messages.get(this, "msg_2") );
|
||||
|
||||
Badges.validateStrengthAttained();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String desc() {
|
||||
return
|
||||
"This powerful liquid will course through your muscles, " +
|
||||
"permanently increasing your strength by one point.";
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int price() {
|
||||
return isKnown() ? 100 * quantity : super.price();
|
||||
|
|
|
@ -29,10 +29,6 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
|||
|
||||
public class PotionOfToxicGas extends Potion {
|
||||
|
||||
{
|
||||
initials = "TG";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shatter( int cell ) {
|
||||
|
||||
|
@ -46,15 +42,6 @@ public class PotionOfToxicGas extends Potion {
|
|||
GameScene.add( Blob.seed( cell, 1000, ToxicGas.class ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public String desc() {
|
||||
return
|
||||
"Uncorking or shattering this pressurized glass will cause " +
|
||||
"its contents to explode into a deadly cloud of toxic green gas. " +
|
||||
"You might choose to fling this potion at distant enemies " +
|
||||
"instead of uncorking it by hand.";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int price() {
|
||||
return isKnown() ? 40 * quantity : super.price();
|
||||
|
|
|
@ -503,18 +503,74 @@ items.keys.ironkey.desc=The notches on this ancient iron key are well worn; its
|
|||
items.keys.skeletonkey.name=skeleton key
|
||||
items.keys.skeletonkey.desc=This key looks serious: its head is shaped like a skull. Probably it can open some serious door.
|
||||
|
||||
items.potions.potion.turquoise=turquoise
|
||||
items.potions.potion.crimson=crimson
|
||||
items.potions.potion.azure=azure
|
||||
items.potions.potion.jade=jade
|
||||
items.potions.potion.golden=golden
|
||||
items.potions.potion.magenta=magenta
|
||||
items.potions.potion.charcoal=charcoal
|
||||
items.potions.potion.ivory=ivory
|
||||
items.potions.potion.amber=amber
|
||||
items.potions.potion.bistre=bistre
|
||||
items.potions.potion.indigo=indigo
|
||||
items.potions.potion.silver=silver
|
||||
items.potions.potion.unknown_name=%s potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling %s liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Harmful potion!
|
||||
items.potions.potion.beneficial=Beneficial potion
|
||||
items.potions.potion.yes=Yes, I know what I'm doing
|
||||
items.potions.potion.no=No, I changed my mind
|
||||
items.potions.potion.sure_drink=Are you sure you want to drink it? In most cases you should throw such potions at your enemies.
|
||||
items.potions.potion.sure_throw=Are you sure you want to throw it? In most cases it makes sense to drink it.
|
||||
items.potions.potion.shatter=The flask shatters and %s liquid splashes harmlessly
|
||||
items.potions.potionofexperience.name=potion of experience
|
||||
items.potions.potionofexperience.initials=Ex
|
||||
items.potions.potionofexperience.desc=The storied experiences of multitudes of battles reduced to liquid form, this draught will instantly raise your experience level.
|
||||
items.potions.potionoffrost.name=potion of frost
|
||||
items.potions.potionoffrost.initials=Fr
|
||||
items.potions.potionoffrost.desc=Upon exposure to open air this chemical will evaporate into a freezing cloud, causing any creature that contacts it to be frozen in place unable to act and move. The freezing effect is much stronger if the environment is wet.
|
||||
items.potions.potionofhealing.name=potion of healing
|
||||
items.potions.potionofhealing.initials=He
|
||||
items.potions.potionofhealing.heal=Your wounds heal completely.
|
||||
items.potions.potionofhealing.desc=An elixir that will instantly return you to full health and cure poison.
|
||||
items.potions.potionofinvisibility.name=potion of invisibility
|
||||
items.potions.potionofinvisibility.initials=In
|
||||
items.potions.potionofinvisibility.invisible=You see your hands turn invisible!
|
||||
items.potions.potionofinvisibility.desc=Drinking this potion will render you temporarily invisible. While invisible, enemies will be unable to see you. Attacking an enemy, as well as using a wand or a scroll before enemy's eyes, will dispel the effect.
|
||||
items.potions.potionoflevitation.name=potion of levitation
|
||||
items.potions.potionoflevitation.initials=Le
|
||||
items.potions.potionoflevitation.float=You float into the air!
|
||||
items.potions.potionoflevitation.desc=Drinking this curious liquid will cause you to hover in the air, able to drift effortlessly over traps and pits. Throwing this potion will create a cloud of unrefined gas, disorienting anything caught in it.
|
||||
items.potions.potionofliquidflame.name=potion of liquid flame
|
||||
items.potions.potionofliquidflame.initials=LF
|
||||
items.potions.potionofliquidflame.desc=This flask contains an unstable compound which will burst violently into flame upon exposure to open air.
|
||||
items.potions.potionofmight.name=potion of might
|
||||
items.potions.potionofmight.initials=Mi
|
||||
items.potions.potionofmight.msg_1=+1 str, +5 hp
|
||||
items.potions.potionofmight.msg_2=Newfound strength surges through your body.
|
||||
items.potions.potionofmight.desc=This powerful liquid will course through your muscles, permanently increasing your strength by one point and health by five points.
|
||||
items.potions.potionofmindvision.name=potion of mind vision
|
||||
items.potions.potionofmindvision.initials=MV
|
||||
items.potions.potionofmindvision.see_mobs=You can somehow feel the presence of other creatures' minds!
|
||||
items.potions.potionofmindvision.see_none=You can somehow tell that you are alone on this level at the moment.
|
||||
items.potions.potionofmindvision.desc=After drinking this, your mind will become attuned to the psychic signature of distant creatures, enabling you to sense biological presences through walls. Also this potion will permit you to see through nearby walls and doors.
|
||||
items.potions.potionofparalyticgas.name=potion of paralytic gas
|
||||
items.potions.potionofparalyticgas.initials=PG
|
||||
items.potions.potionofparalyticgas.desc=Upon exposure to open air, the liquid in this flask will vaporize into a numbing yellow haze. Anyone who inhales the cloud will be paralyzed instantly, unable to move for some time after the cloud dissipates. This item can be thrown at distant enemies to catch them within the effect of the gas.
|
||||
items.potions.potionofpurity.name=potion of purification
|
||||
items.potions.potionofpurity.initials=Pu
|
||||
items.potions.potionofpurity.freshness=You feel uncommon freshness in the air.
|
||||
items.potions.potionofpurity.no_smell=You've stopped sensing any smells!
|
||||
items.potions.potionofpurity.desc=This reagent will quickly neutralize all harmful gases in the area of effect. Drinking it will give you a temporary immunity to such gases.
|
||||
items.potions.potionofstrength.name=potion of strength
|
||||
items.potions.potionofstrength.initials=St
|
||||
items.potions.potionofstrength.msg_1=+1 str
|
||||
items.potions.potionofstrength.msg_2=Newfound strength surges through your body.
|
||||
items.potions.potionofstrength.desc=This powerful liquid will course through your muscles, permanently increasing your strength by one point.
|
||||
items.potions.potionoftoxicgas.name=potion of toxic gas
|
||||
items.potions.potionoftoxicgas.initials=TG
|
||||
items.potions.potionoftoxicgas.desc=Uncorking or shattering this pressurized glass will cause its contents to explode into a deadly cloud of toxic green gas. You might choose to fling this potion at distant enemies instead of uncorking it by hand.
|
||||
|
||||
items.quest.ceremonialcandle.name=ceremonial candle
|
||||
items.quest.ceremonialcandle.desc=A set of candles, melted down and fused together through use.\n\nAlone they are worthless, but used with other candles in a pattern, they can focus the energy for a summoning ritual.
|
||||
|
|
Loading…
Reference in New Issue
Block a user