v0.4.1: adjusted some text for potions/rings/scrolls for better i18n
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@ -228,7 +228,7 @@ public class Potion extends Item {
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public void shatter( int cell ) {
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if (Dungeon.visible[cell]) {
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GLog.i( Messages.get(Potion.class, "shatter", color()) );
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GLog.i( Messages.get(Potion.class, "shatter") );
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Sample.INSTANCE.play( Assets.SND_SHATTER );
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splash( cell );
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}
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@ -260,20 +260,16 @@ public class Potion extends Item {
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return this;
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}
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protected String color() {
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return Messages.get(Potion.class, color);
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}
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@Override
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public String name() {
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return isKnown() ? super.name() : Messages.get(Potion.class, "unknown_name", color());
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return isKnown() ? super.name() : Messages.get(Potion.class, color);
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}
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@Override
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public String info() {
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return isKnown() ?
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desc() :
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Messages.get(Potion.class, "unknown_desc", color());
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Messages.get(Potion.class, "unknown_desc");
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}
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public Integer initials(){
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@ -142,20 +142,16 @@ public class Ring extends KindofMisc {
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Badges.validateAllRingsIdentified();
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}
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public String gem() {
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return Messages.get(Ring.class, gem);
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}
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@Override
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public String name() {
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return isKnown() ? super.name() : Messages.get(this, "unknown_name", gem());
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return isKnown() ? super.name() : Messages.get(Ring.class, gem);
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}
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@Override
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public String info() {
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String desc = isKnown()? desc() : Messages.get(this, "unknown_desc", gem());
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String desc = isKnown()? desc() : Messages.get(this, "unknown_desc");
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if (cursed && isEquipped( Dungeon.hero )) {
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@ -163,7 +159,7 @@ public class Ring extends KindofMisc {
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} else if (cursed && cursedKnown) {
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desc += "\n\n" + Messages.get(Ring.class, "curse_known", name());
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desc += "\n\n" + Messages.get(Ring.class, "curse_known");
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}
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@ -171,21 +171,17 @@ public abstract class Scroll extends Item {
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setKnown();
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return super.identify();
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}
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public String rune() {
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return Messages.get(Scroll.class, rune);
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}
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@Override
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public String name() {
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return isKnown() ? name : Messages.get(this, "unknown_name", rune());
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return isKnown() ? name : Messages.get(Scroll.class, rune);
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}
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@Override
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public String info() {
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return isKnown() ?
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desc() :
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Messages.get(this, "unknown_desc", rune());
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Messages.get(this, "unknown_desc");
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}
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public Integer initials(){
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@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=This key looks serious: its head is shaped like a sk
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###potions
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items.potions.potion.ac_drink=DRINK
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items.potions.potion.turquoise=turquoise
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items.potions.potion.crimson=crimson
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items.potions.potion.azure=azure
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items.potions.potion.jade=jade
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items.potions.potion.golden=golden
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items.potions.potion.magenta=magenta
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items.potions.potion.charcoal=charcoal
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items.potions.potion.ivory=ivory
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items.potions.potion.amber=amber
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items.potions.potion.bistre=bistre
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items.potions.potion.indigo=indigo
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items.potions.potion.silver=silver
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items.potions.potion.unknown_name=%s potion
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items.potions.potion.unknown_desc=This flask contains a swirling %s liquid. Who knows what it will do when drunk or thrown?
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items.potions.potion.turquoise=turquoise potion
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items.potions.potion.crimson=crimson potion
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items.potions.potion.azure=azure potion
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items.potions.potion.jade=jade potion
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items.potions.potion.golden=golden potion
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items.potions.potion.magenta=magenta potion
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items.potions.potion.charcoal=charcoal potion
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items.potions.potion.ivory=ivory potion
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items.potions.potion.amber=amber potion
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items.potions.potion.bistre=bistre potion
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items.potions.potion.indigo=indigo potion
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items.potions.potion.silver=silver potion
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items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
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items.potions.potion.harmful=Harmful potion!
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items.potions.potion.beneficial=Beneficial potion
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items.potions.potion.yes=Yes, I know what I'm doing
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items.potions.potion.no=No, I changed my mind
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items.potions.potion.sure_drink=Are you sure you want to drink it? In most cases you should throw such potions at your enemies.
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items.potions.potion.sure_throw=Are you sure you want to throw it? In most cases it makes sense to drink it.
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items.potions.potion.shatter=The flask shatters and %s liquid splashes harmlessly
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items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
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items.potions.potionofexperience.name=potion of experience
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items.potions.potionofexperience.desc=The storied experiences of multitudes of battles reduced to liquid form, this draught will instantly raise your experience level.
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@ -487,26 +486,24 @@ items.quest.ratskull.desc=A surprisingly large rat skull. It would make a great
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###rings
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items.rings.ring.diamond=diamond
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items.rings.ring.opal=opal
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items.rings.ring.garnet=garnet
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items.rings.ring.ruby=ruby
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items.rings.ring.amethyst=amethyst
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items.rings.ring.topaz=topaz
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items.rings.ring.onyx=onyx
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items.rings.ring.tourmaline=tourmaline
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items.rings.ring.emerald=emerald
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items.rings.ring.sapphire=sapphire
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items.rings.ring.quartz=quartz
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items.rings.ring.agate=agate
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items.rings.ring.diamond=diamond ring
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items.rings.ring.opal=opal ring
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items.rings.ring.garnet=garnet ring
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items.rings.ring.ruby=ruby ring
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items.rings.ring.amethyst=amethyst ring
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items.rings.ring.topaz=topaz ring
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items.rings.ring.onyx=onyx ring
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items.rings.ring.tourmaline=tourmaline ring
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items.rings.ring.emerald=emerald ring
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items.rings.ring.sapphire=sapphire ring
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items.rings.ring.quartz=quartz ring
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items.rings.ring.agate=agate ring
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items.rings.ring.cursed=The ring tightens around your finger painfully!
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items.rings.ring.unknown_name=%s ring
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items.rings.ring.unknown_desc=This metal band is adorned with a large %s gem that glitters in the darkness. Who knows what effect it has when worn?
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items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
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items.rings.ring.known=This is a %s
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items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
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items.rings.ring.on_finger=The %s is on your finger.
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items.rings.ring.cursed_worn=Because this ring is cursed, you are powerless to remove it.
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items.rings.ring.curse_known=You can feel a malevolent magic lurking within the %s.
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items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
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items.rings.ringofaccuracy.name=ring of accuracy
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items.rings.ringofaccuracy.desc=This ring increases your focus, reducing your enemy's ability to dodge your attacks. A degraded ring will instead make it easier for enemies to evade your attacks.
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@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=It's not clear what this ring does exactly, good l
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###scrolls
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items.scrolls.scroll.ac_read=READ
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items.scrolls.scroll.kaunan=KAUNAN
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items.scrolls.scroll.sowilo=SOWILO
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items.scrolls.scroll.laguz=LAGUZ
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items.scrolls.scroll.yngvi=YNGVI
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items.scrolls.scroll.gyfu=GYFU
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items.scrolls.scroll.raido=RAIDO
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items.scrolls.scroll.isaz=ISAZ
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items.scrolls.scroll.mannaz=MANNAZ
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items.scrolls.scroll.naudiz=NAUDIZ
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items.scrolls.scroll.berkanan=BERKANAN
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items.scrolls.scroll.odal=ODAL
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items.scrolls.scroll.tiwaz=TIWAZ
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items.scrolls.scroll.unknown_name=scroll "%s"
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items.scrolls.scroll.unknown_desc=This parchment is covered with indecipherable writing, and bears a title of rune %s. Who knows what it will do when read aloud?
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items.scrolls.scroll.kaunan=scroll of KAUNAN
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items.scrolls.scroll.sowilo=scroll of SOWILO
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items.scrolls.scroll.laguz=scroll of LAGUZ
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items.scrolls.scroll.yngvi=scroll of YNGVI
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items.scrolls.scroll.gyfu=scroll of GYFU
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items.scrolls.scroll.raido=scroll of RAIDO
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items.scrolls.scroll.isaz=scroll of ISAZ
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items.scrolls.scroll.mannaz=scroll of MANNAZ
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items.scrolls.scroll.naudiz=scroll of NAUDIZ
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items.scrolls.scroll.berkanan=scroll of BERKANAN
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items.scrolls.scroll.odal=scroll of ODAL
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items.scrolls.scroll.tiwaz=scroll of TIWAZ
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items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
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items.scrolls.scroll.blinded=You can't read a scroll while blinded.
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items.scrolls.scroll.cursed=Your cursed spellbook prevents you from invoking this scroll's magic! A scroll of remove curse might be strong enough to still work though...
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