v0.7.5: sped up slime attack animation, now consistent with other mobs

This commit is contained in:
Evan Debenham 2019-09-28 23:34:27 -04:00
parent a6386b3285
commit 57a570db40

View File

@ -39,8 +39,8 @@ public class SlimeSprite extends MobSprite {
run = new Animation( 10, true );
run.frames( frames, 0, 2, 3, 3, 2, 0 );
attack = new Animation( 10, false );
attack.frames( frames, 2, 3, 4, 5, 2 );
attack = new Animation( 15, false );
attack.frames( frames, 2, 3, 4, 6, 5 );
die = new Animation( 10, false );
die.frames( frames, 0, 5, 6, 7 );