v0.7.5: sped up slime attack animation, now consistent with other mobs
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@ -39,8 +39,8 @@ public class SlimeSprite extends MobSprite {
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run = new Animation( 10, true );
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run.frames( frames, 0, 2, 3, 3, 2, 0 );
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attack = new Animation( 10, false );
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attack.frames( frames, 2, 3, 4, 5, 2 );
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attack = new Animation( 15, false );
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attack.frames( frames, 2, 3, 4, 6, 5 );
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die = new Animation( 10, false );
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die.frames( frames, 0, 5, 6, 7 );
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