v0.8.2b: final commit

This commit is contained in:
Evan Debenham 2020-08-17 11:27:36 -04:00
parent 5387559191
commit 554a843f74
2 changed files with 9 additions and 4 deletions

View File

@ -16,8 +16,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 454
appVersionName = '0.8.2a'
appVersionCode = 456
appVersionName = '0.8.2b'
appJavaCompatibility = JavaVersion.VERSION_1_8

View File

@ -74,10 +74,16 @@ public class v0_8_X_Changes {
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("", false, null);
changes = new ChangeInfo("v0.8.2b", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by v0.8.2a):\n" +
"_-_ Uncommon crashes when descending to a new floor\n\n" +
"Fixed (existed prior to v0.8.2):\n" +
"_-_ Wraiths refusing to spawn over traps despite not being able to activate them"));
changes = new ChangeInfo("v0.8.2a", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
@ -100,7 +106,6 @@ public class v0_8_X_Changes {
"Fixed (existed prior to v0.8.2):\n" +
"_-_ Pickaxe not getting bloodied by killing bats in rare cases\n" +
"_-_ Dried rose ghost healing not respecting level lock limits\n" +
"_-_ Wraiths refusing to spawn over traps despite not being able to activate them\n" +
"_-_ Enemy respawn timer being reset by saving/loading the game"));
changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);