v0.2.4: final commit
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="32"
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android:versionCode="33"
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android:versionName="0.2.3f"
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android:versionName="0.2.4"
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android:installLocation="auto">
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -19,9 +19,7 @@ public class WelcomeScene extends PixelScene {
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private static final String TTL_Welcome = "Welcome!";
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private static final String TTL_Welcome = "Welcome!";
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private static final String TTL_LastVer = "v0.2.3 Update!";
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private static final String TTL_Update = "v0.2.4: PD 1.7.5 and Some Extras!";
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private static final String TTL_SameVer = "v0.2.3 Patched!";
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private static final String TTL_Future = "Wait What?";
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private static final String TTL_Future = "Wait What?";
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@ -31,19 +29,38 @@ public class WelcomeScene extends PixelScene {
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"Shattered Pixel Dungeon is being constantly updated, so expect more new content soon!\n\n"+
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"Shattered Pixel Dungeon is being constantly updated, so expect more new content soon!\n\n"+
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"Happy Dungeoneering!";
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"Happy Dungeoneering!";
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private static final String TXT_LastVer =
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private static final String TXT_Update =
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"The Artifact Booster Pack! This update brings a variety of tweaks, improvements, and new content!\n\n" +
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"v1.7.5 Source Implemented, with exceptions:\n" +
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"-4 new Artifacts!\n-Artifacts are now unique!\n-Artifacts can now be cursed!\n-Artifact balance tweaks\n\n" +
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"\n" +
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"-Cloak of Shadows is now Rogue Exclusive\n-Freerunner now runs MUCH faster while invisible\n\n" +
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"- Degredation not implemented.\n" +
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"-Dangerous blandfruit effects reworked, now more positive.\n\n-Ring of Force buffed, Ring of Evasion reworked\n\n" +
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"\n" +
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"-Second QuickSlot!\n\n-Rankings Page Reworked\n\n-You can now donate to support the game, press the donate button for more info!";
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"- Badge syncing not implemented.\n" +
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"\n" +
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private static final String TXT_SameVer =
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"- Scroll of Weapon Upgrade renamed to Magical Infusion, works on armor.\n" +
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"v0.2.3a and v0.2.3b fix some crash bugs players were experiencing.\n\n" +
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"\n" +
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"v0.2.3c fixes numerous issues, and gives some buffs to two of the new artifacts.\n\n" +
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"- Scroll of Enchantment not implemented, Arcane stylus has not been removed.\n" +
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"v0.2.3d fixes numerous bugs, both from this release and older ones.\n\n" +
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"\n" +
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"v0.2.3e fixes some bugs, and adds a couple new features!\n-Second QuickSlot!\n-night mode is now a level feel, time of day no longer affects gameplay.\n\n" +
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"- Honey pots now shatter in a new item: shattered honeypot. A bee will defend its shattered pot to the death against anything that gets near.\n" +
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"v0.2.3f fixes more bugs. Next update is 0.2.4, which will incorporate the new 1.7.5 source, degredation will not be included.";
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"\n" +
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"- Bombs have been reworked/nerfed: they explode after a delay, no longer stun, deal more damage at the center of the blast, affect the world (destroy items, blow up other bombs).\n" +
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"\n" +
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"\n" +
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"In addition, this update features the following changes:\n" +
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"\n" +
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"- The huntress has been buffed: starts with Potion of Mind Vision identified, now benefits from strength on melee attacks, and has a chance to reclaim a single used ranged weapon from each defeated enemy. \n" +
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"\n" +
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"- A new container: The Potion Bandolier! Potions can now shatter from frost, but the bandolier can protect them.\n" +
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"\n" +
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"- Shops now stock a much greater variety of items, some item prices have been rebalanced.\n" +
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"\n" +
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"- Going down stairs no longer increases hunger, going up still does.\n" +
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"\n" +
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"- Many, many bugfixes.\n" +
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"- Some UI improvements.\n" +
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"- ingame audio quality improved.\n" +
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"- Unstable spellbook buffed.\n" +
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"- Psionic blasts deal less self-damage.\n" +
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"- Potions of liquid flame affect a 3x3 grid.";
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private static final String TXT_Future =
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+
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@ -67,15 +84,10 @@ public class WelcomeScene extends PixelScene {
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text = createMultiline(TXT_Welcome, 8);
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text = createMultiline(TXT_Welcome, 8);
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title = createMultiline(TTL_Welcome, 16);
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title = createMultiline(TTL_Welcome, 16);
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} else if (gameversion < 26) {
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text = createMultiline(TXT_LastVer, 6 );
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title = createMultiline(TTL_LastVer, 12 );
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} else if (gameversion <= Game.versionCode) {
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} else if (gameversion <= Game.versionCode) {
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text = createMultiline(TXT_SameVer, 6 );
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text = createMultiline(TXT_Update, 6 );
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title = createMultiline(TTL_SameVer, 12 );
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title = createMultiline(TTL_Update, 9 );
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} else {
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} else {
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