diff --git a/core/src/main/AndroidManifest.xml b/core/src/main/AndroidManifest.xml index 1ac019975..b2293b926 100644 --- a/core/src/main/AndroidManifest.xml +++ b/core/src/main/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java index f620e5f39..577c9913f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java @@ -106,7 +106,28 @@ public class ChangesScene extends PixelScene { }; add( list ); - ChangeInfo changes = new ChangeInfo("v0.6.1", true, ""); + ChangeInfo changes = new ChangeInfo("v0.6.1a", true, ""); + changes.hardlight(Window.TITLE_COLOR); + infos.add(changes); + + changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"), + "Fixed (caused by 0.6.1):\n" + + "_-_ About page flare visuals not appearing\n" + + "_-_ Sleep & alert indicators not disappearing\n" + + "_-_ Hero automatically finding secrets more often than intended\n\n" + + "Fixed (existed prior to 0.6.1):\n" + + "_-_ Various crash bugs\n" + + "_-_ Thieves being able to escape while visible\n" + + "_-_ Enemies not visually dieing in rare cases\n" + + "_-_ Visuals flickering while zooming on low resolution devices.")); + changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(this, "misc"), + "_-_ As a result of the flickering bugfix, camera zooming will be a bit more rigid on low resolution devices.\n\n" + + "_-_ Lloyd's Beacon's return function is no longer blocked by none-hostile creatures.")); + changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "translation"), + "Various translation updates")); + + + changes = new ChangeInfo("v0.6.1", true, ""); changes.hardlight(Window.TITLE_COLOR); infos.add(changes); @@ -200,7 +221,7 @@ public class ChangesScene extends PixelScene { "_-_ Missing capitalization in Prison Guard text\n" + "_-_ Typo when trying a locked chest with no key\n\n" + "Added new Language: _Catalan_\n\n" + - "Various Translation updates")); + "Various translation updates")); changes = new ChangeInfo(Messages.get(this, "buffs"), false, null); changes.hardlight( CharSprite.POSITIVE );