diff --git a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties index 4e09d3ffb..ec11a778f 100644 --- a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties +++ b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/items/items.properties @@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=This intricate spell grants the user the abi items.spells.curseinfusion.name=curse infusion items.spells.curseinfusion.inv_title=Curse an item -items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed. +items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed. items.spells.featherfall.name=feather fall items.spells.featherfall.light=You feel light as a feather! @@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d. items.weapon.enchantments.corrupting.name=corrupting %s -items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted. +items.weapon.enchantments.corrupting.desc=This powerful enchantment posses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing. items.weapon.enchantments.elastic.name=elastic %s items.weapon.enchantments.elastic.desc=Elastic weapons have a chance to send enemies flying back short distances.