From 53f01fcc6a6ce48f566e786274744ba74088b69f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 26 Apr 2021 20:10:23 -0400 Subject: [PATCH] v0.9.3: adjusted jump VFX to still appear when jumping in-place --- .../shatteredpixeldungeon/sprites/CharSprite.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java index 3a3c6c717..197edd32c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java @@ -276,7 +276,7 @@ public class CharSprite extends MovieClip implements Tweener.Listener, MovieClip } public void jump( int from, int to, Callback callback ) { - float distance = Dungeon.level.trueDistance( from, to ); + float distance = Math.max( 1f, Dungeon.level.trueDistance( from, to )); jump( from, to, callback, distance * 2, distance * 0.1f ); }