Update V0.6.3.0-Beta2.0
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@ -17,8 +17,8 @@ allprojects {
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appName = 'Magic Ling Pixel Dungeon'
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appPackageName = 'com.ansdomagiclingpixeldungeon.ling'
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appVersionCode =900901
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appVersionName = '0.6.3.0-Beta1.5'
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appVersionCode =900902
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appVersionName = '0.6.3.0-Beta2.0'
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appJavaCompatibility = JavaVersion.VERSION_11
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@ -202,7 +202,7 @@ items.weapon.melee.magictorch$magiclight.desc=来自于魔法火把中提供的
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items.books.bookslist.hellfirebooks.name=《浊焰事件》
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items.books.bookslist.hellfirebooks.desc=燃尽了一切,真理在何处显存。300年前的地牢大火事件让如今这个地牢变成了怎样的地狱?\n\n你已经见过我妹妹了吧?冒险者。那么,你为此前来的目的,是准备拯救这一切吗。如果是的话,有一点我不得不承认。大火事件确实由我而起,我辜负了她对我的信任。但其实,我们本来就不是真正意义上存在的。我知道,总会有冒险者来到这里,我在这里留下了这本用我力量做成的书。你还想了解大火的真相。那就勇敢的面对我吧!翻开书页,聚精会神,我会在浊焰地狱等着你!
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items.books.bookslist.hellfirebooks.author=--浊焰魔女
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items.books.bookslist.hellfirebooks.author=--圣火魔女
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items.books.bookslist.hellfirebooks.ac_read=尚未完成
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items.weapon.melee.icefishsword.name=尚方宝剑
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@ -222,50 +222,52 @@ items.books.bookslist.indexbooks.desc=如果你是第一次游玩魔绫的像素
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items.books.bookslist.indexbooks.author=--作者:_JDSA-Ling_
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items.books.bookslist.indexbooks.ac_read=打开看看
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items.books.bookslist.yellowsunbooks.name=《朝阳教团史-Dr.BloodMoon纪年326年卷二》
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items.books.bookslist.yellowsunbooks.desc=此册编撰者以鲜血与性命示忠于原_地表势力_的领头者_朝阳教团_并承诺绝无欺骗 \n\n……但是在300年前的_那件事_发生后,_朝阳教团_因管理不利而渐渐衰落,从此便销声匿迹了,它原有的地位与名誉被_深渊魔都_和_极地圣境_两方势力所分食。\n\n两方的_管理者_携手封印了地牢的最深处的入口,并且对她进行了_水晶力量抑制_,于Dr.BloodMoon纪年17年她封印在了金城水晶实验室。\n\n……距封印之日已过去三百余年,随着她_力量的增强_,_水晶_已经开始_极不稳定_……\n\n……Dr.BloodMoon纪年326年四月中旬,一名_朝阳教团的残支_要求接见管理者……并且声称,朝阳教团可以帮助他们彻底_杀死她_……\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.yellowsunbooks.desc=此册编撰者以鲜血与性命示忠于原_地表势力_的领头者_朝阳教团_并承诺绝无欺骗 \n\n……但是在300年前的_那件事_发生后,_朝阳教团_因管理不利而渐渐衰落,从此便销声匿迹了,它原有的地位与名誉被_深渊魔都_和_极地圣境_两方势力所分食。\n\n两方的_管理者_携手封印了地牢的最深处的入口,并且对她进行了_水晶力量抑制_,于Dr.BloodMoon纪年17年她封印在了金城水晶实验室。\n\n……距封印之日已过去三百余年,随着她_力量的增强_,_水晶_已经开始_极不稳定_……\n\n……Dr.BloodMoon纪年326年四月中旬,一名_朝阳教团的残支_要求接见管理者……并且声称,朝阳教团可以帮助他们彻底_杀死她_……
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items.books.bookslist.yellowsunbooks.author=--作者:_Kiley-Alien_
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items.books.bookslist.yellowsunbooks.ac_read=阅读书籍
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items.books.bookslist.yellowsunbooks.blees=你阅读了书籍,一股力量油然而生!
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items.books.bookslist.yellowsunbooks.anmazing=你解读书中的奥秘,你领悟到了敌法的力量!
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items.books.bookslist.icecitybooks.name=《寒冰圣域游记》
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items.books.bookslist.icecitybooks.desc=这是坐拥于曾经的寒冰地带的一座大型城市,似乎已经驱走了严寒的危机,而我现在就站在这里。\n现在由"冷群"进行着管理。\n\n这里的人们都生活的悠哉游哉,似乎工作都是以享受的姿态去迎接的。在冬季的十二月月末下雪的日子,居民们还会举办大型的盛典来庆祝。\n\n似乎所有人都忘记了三百年前的那件事了……\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.icecitybooks.desc=这是坐拥于曾经的寒冰地带的一座大型城市,似乎已经驱走了严寒的危机,而我现在就站在这里。\n现在由"一位神秘人"进行着管理。\n\n这里的人们都生活的悠哉游哉,似乎工作都是以享受的姿态去迎接的。在冬季的十二月月末下雪的日子,居民们还会举办大型的盛典来庆祝。\n\n似乎所有人都忘记了三百年前的那件事了……
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items.books.bookslist.icecitybooks.author=--作者:_LunRes_
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items.books.bookslist.icecitybooks.ac_read=阅读书籍
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items.books.bookslist.icecitybooks.blees=你阅读了书籍,一股力量油然而生!
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items.books.bookslist.icecitybooks.anmazing=你解读书中的奥秘,你领悟到了烈焰的力量!
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items.books.bookslist.deepbloodbooks.name=《深渊魔都纪事录》
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items.books.bookslist.deepbloodbooks.desc=本传仅作参考,可能包含大量个人想法。\n\n……魔都来了一位少女,她成功地将魔都再次复兴。……三天后,地牢调查团发来一则关于地牢深处强烈魔力流的报告。\n\n地牢第???层:\n魔力强度:DEAD\n采取措施:无\n危险评估:DEADNOBACK\n……以上评估报告仅供参考。\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.deepbloodbooks.author=--作者:_Dr.BloodMoon_
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items.books.bookslist.deepbloodbooks.desc=本传仅作参考,可能包含大量个人想法。\n\n……魔都来了一位少女,她成功地将魔都再次复兴。……三天后,地牢调查团发来一则关于地牢深处强烈魔力流的报告。\n\n地牢第???层:\n魔力强度:DEAD\n采取措施:无\n危险评估:DEADNOBACK\n……以上评估报告仅供参考。
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items.books.bookslist.deepbloodbooks.author=--作者:_Dr.血月博士_
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items.books.bookslist.deepbloodbooks.ac_read=阅读书籍
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items.books.bookslist.deepbloodbooks.blees=你阅读了书籍,一股力量油然而生!
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items.books.bookslist.deepbloodbooks.anmazing=你解读书中的奥秘,你领悟到了索敌的力量!
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items.books.bookslist.grasskingbooks.name=《绿林圣境守则》
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items.books.bookslist.grasskingbooks.desc=1.无论是天灾还是人祸,请不要感到害怕。我们有着足够的实力保护你们。\n\n2.请居民不要靠近_森色之庭_,那里是_地表势力_最高层的会议室\n\n……5.请带领刚出生的婴儿到_源色之泉_处进行洗礼,以获取魔力。\n\n……7.外来旅者或是移民请自觉忽略一切你所认为的_高傲、自大、冷酷、无情、自私、不平等_,在这里发生的一切都是正常的,不要试图去做出改变,学会融入我们。\n\n8.其他条例请等待_第十三次高层会议_的补充。\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.grasskingbooks.desc=1.无论是天灾还是人祸,请不要感到害怕。我们有着足够的实力保护你们。\n\n2.请居民不要靠近_森色之庭_,那里是_地表势力_最高层的会议室\n\n……5.请带领刚出生的婴儿到_源色之泉_处进行洗礼,以获取魔力。\n\n……7.外来旅者或是移民请自觉忽略一切你所认为的_高傲、自大、冷酷、无情、自私、不平等_,在这里发生的一切都是正常的,不要试图去做出改变,学会融入我们。\n\n8.其他条例请等待_第十三次高层会议_的补充。
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items.books.bookslist.grasskingbooks.author=--作者:_牡丹洛华_
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items.books.bookslist.grasskingbooks.ac_read=阅读书籍
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items.books.bookslist.grasskingbooks.blees=你阅读了书籍,一股力量油然而生!
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items.books.bookslist.grasskingbooks.anmazing=你解读书中的奥秘,你领悟到了无畏的力量!
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items.books.bookslist.brokenbooks.name=《奇怪的档案袋》
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items.books.bookslist.brokenbooks.desc=上面沾染了水渍与污垢,鲜红的“火灾案”几个大字以及标注着调查人员的表格也似乎是有点褪色了。\n\n幸存者:“火焰肆虐过这个地牢,吞噬了一切能被吞噬的东西……包括人类。这只有可能是魔法,是魔法引起的!”\n\n……我们的调查结果表面确实如此,焦黑的地板,卷轴残页,以及熔化的玻璃药瓶,基本排除了过失起火的可能。\n\n……α队员搜查到一枚熔融的金属袖章,里面似乎残存过火焰魔法。\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.brokenbooks.desc=上面沾染了水渍与污垢,鲜红的“火灾案”几个大字以及标注着调查人员的表格也似乎是有点褪色了。\n\n幸存者:“火焰肆虐过这个地牢,吞噬了一切能被吞噬的东西……包括人类。这只有可能是魔法,是魔法引起的!”\n\n……我们的调查结果表面确实如此,焦黑的地板,卷轴残页,以及熔化的玻璃药瓶,基本排除了过失起火的可能。\n\n……α队员搜查到一枚熔融的金属袖章,里面似乎残存过火焰魔法。
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items.books.bookslist.brokenbooks.author=--作者:_不详_
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items.books.bookslist.brokenbooks.ac_read=阅读书籍
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items.books.bookslist.brokenbooks.blees=你阅读了书籍,一股力量油然而生!
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items.books.bookslist.brokenbooks.anmazing=你解读书中的奥秘,你领悟到了英雄的力量!
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items.books.bookslist.magicgirlbooks.name=《镶着金边的魔女手记》
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items.books.bookslist.magicgirlbooks.desc=(前面的几页似乎是被撕掉了)……这是大火后的第三天,我像往常一样推开了窗户。\n\n瘴气似的魔力涌入房间,没办法……我无法对抗它……\n\n在我被这股魔力吞噬殆尽之前,在它占据我的身体之前,我得准备好一些能与之抗衡的东西……\n\n仇恨,密谋,计划,灾厄正在降临。(最后这几个字的笔迹似乎变成了另一个人的)\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.magicgirlbooks.desc=(前面的几页似乎是被撕掉了)……这是大火后的第三天,我像往常一样推开了窗户。\n\n瘴气似的魔力涌入房间,没办法……我无法对抗它……\n\n在我被这股魔力吞噬殆尽之前,在它占据我的身体之前,我得准备好一些能与之抗衡的东西……\n\n仇恨,密谋,计划,灾厄正在降临。(最后这几个字的笔迹似乎变成了另一个人的)
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items.books.bookslist.magicgirlbooks.author=--作者:_凛_
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items.books.bookslist.magicgirlbooks.ac_read=阅读书籍
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items.books.bookslist.magicgirlbooks.blees=你阅读了书籍,一股力量油然而生!
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items.books.bookslist.magicgirlbooks.anmazing=你解读书中的奥秘,你领悟到了天佑的力量!
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items.books.bookslist.nokingmobbooks.name=《异变调查》
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items.books.bookslist.nokingmobbooks.desc=地表最近总是能感到一股力量正在从地下涌动,我奉命前往地下进行调查。\n\n没想到,这一次前来,我发现了一个一些惊奇的事情。\n\n老鼠能说话,新的未知生物更多,还有一些高智能怪物。似乎一切,就和那场大火毫无关系。\n\n谁在幕后策划着一切?异变的真凶究竟是谁?\n\n_若要记录在书架里面,请先鉴定!
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items.books.bookslist.nokingmobbooks.desc=地表最近总是能感到一股力量正在从地下涌动,我奉命前往地下进行调查。\n\n没想到,这一次前来,我发现了一个一些惊奇的事情。\n\n老鼠能说话,新的未知生物更多,还有一些高智能怪物。似乎一切,就和那场大火毫无关系。\n\n谁在幕后策划着一切?异变的真凶究竟是谁?\n\n我将继续调查,直到找到答案。
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items.books.bookslist.nokingmobbooks.author=--作者:_Demain-Pixel_
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items.books.bookslist.nokingmobbooks.ac_read=阅读书籍
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items.books.bookslist.nokingmobbooks.blees=你阅读了书籍,一股力量油然而生!
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@ -284,6 +286,9 @@ items.books.playbookslist.deyizibooks.name=《我们是柏林联合》
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items.books.playbookslist.deyizibooks.desc=:在山的那边,海的那边,有一座小球场。\n球场里有一群纯粹到不敢相信的踢球的人,他们就是柏林联合,即使我们刚刚进去甲级联赛,但是我们有一往无前的气势。\n旅行者,愿柏林联合的钢铁意志保佑你。
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items.books.playbookslist.deyizibooks.author=--作者:_Pedro_
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items.mainbooks.mustread=书本的厚重感让你不敢轻易翻开,但若是不翻开,你将无法获得它的力量。
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items.mainbooks.readed=你已经阅读过这本书了。所以你不再需要再看这本书的内容了。
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items.mainbooks.no=就当你准备阅读的时候,一道力量让你无法翻阅书籍,看来有人希望你将书籍带出地牢,而不是阅读完它们。
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#MLPD
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items.scrolls.exotic.scrollofroseshiled.null=玫瑰秘卷
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@ -262,6 +262,21 @@ badges$badge.high_score_4.desc=在结束游戏时达到 _SSS级_ 评价。
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badges$badge.high_score_5.title=炉火纯青
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badges$badge.high_score_5.desc=在结束游戏时达到 _SSS+级_ 评价。
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badges$badge.read_book_one.title=书籍寻觅者
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badges$badge.read_book_one.desc=一局累计阅读一本书籍。
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badges$badge.read_book_two.title=书籍爱好者
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badges$badge.read_book_two.desc=一局累计阅读三本不同的书籍。
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badges$badge.read_book_three.title=书籍收藏家
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badges$badge.read_book_three.desc=一局累计阅读五本不同的书籍。
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badges$badge.read_book_four.title=书籍博学家
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badges$badge.read_book_four.desc=一局累计阅读七本不同的书籍。
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challenges.no_food=缩餐节食
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challenges.no_food_desc=食物本就稀缺,但你还需要注意节食!\n\n・使用各类食物与丰饶之角的饱腹效果为原本的三分之一。\n・其他恢复饥饿的机制不受影响。
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challenges.no_armor=独挡一面
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@ -533,4 +533,6 @@ ui.changelist.mlpd.vm0_6_7_x_changes.bug_06x72=-V0.6.3-Beta1\n1.修复一些小
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ui.changelist.mlpd.vm0_6_7_x_changes.bug_06x73=-V0.6.3-Beta1.5\n1.修复时光沙漏在雪凛峡谷的一些问题\n2.修复梦魇领袖的魔化藤为法伤的问题,并延长母体酸蚀释放间隔\n3.修复一些小型错误
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ui.changelist.mlpd.vm0_6_7_x_changes.bug_06x74=-V0.6.3-Beta2.0\n1.修复BossRush的一些问题\n2.改善部分代码
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//ui.changelist.mlpd.vm0_5_x_changes.xxx//
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@ -70,6 +70,7 @@ windows.wndkingshop.king=商人领主
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windows.wndkingshop.select=干得漂亮,你已经让莲娜对你刮目相看。作为报答,_全场500金币售价_!(如果没有物品请点击刷新或随处走走)
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windows.wndkingshop.sellmod=出售
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windows.wndkingshop.reloadshop=刷新
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windows.wndkingshop.x_gold=你没有足够的金币刷新商品列表!
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windows.wndkingshop.goback=回家
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windows.wndkingshop.back=一路顺风,伙计!
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@ -87,6 +87,8 @@ public class Badges {
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HALOFIRE_DIED ( 23 ),
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READ_BOOK_ONE ( 24 ),
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//silver
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NO_MONSTERS_SLAIN ( 32 ),
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GRIM_WEAPON ( 33 ),
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@ -118,6 +120,8 @@ public class Badges {
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HIGH_SCORE_2 ( 55 ),
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READ_BOOK_TWO ( 56 ),
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//gold
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||||
PIRANHAS ( 64 ),
|
||||
//these names are a bit outdated, but it doesn't really matter.
|
||||
|
@ -158,6 +162,8 @@ public class Badges {
|
|||
BOSS_SLAIN_3_ALL_SUBCLASSES ( 80, true ),
|
||||
GAMES_PLAYED_2 ( 81, true ),
|
||||
|
||||
READ_BOOK_THREE ( 87 ),
|
||||
|
||||
//platinum
|
||||
HAPPY_END ( 96 ),
|
||||
ALL_ITEMS_IDENTIFIED ( 97, true ),
|
||||
|
@ -174,6 +180,8 @@ public class Badges {
|
|||
|
||||
HIGH_SCORE_4 ( 104 ),
|
||||
|
||||
READ_BOOK_FOUR ( 105 ),
|
||||
|
||||
//diamond
|
||||
GAMES_PLAYED_4 ( 112, true ),
|
||||
CHAMPION_2X ( 113 ),
|
||||
|
@ -424,6 +432,29 @@ public class Badges {
|
|||
displayBadge( badge );
|
||||
}
|
||||
|
||||
public static void valiReadBooks() {
|
||||
Badge badge = null;
|
||||
|
||||
if (!local.contains( Badge.READ_BOOK_ONE ) && Statistics.readBooks >= 1) {
|
||||
badge = Badge.READ_BOOK_ONE;
|
||||
local.add( badge );
|
||||
}
|
||||
if (!local.contains( Badge.READ_BOOK_TWO ) && Statistics.readBooks >= 3) {
|
||||
badge = Badge.READ_BOOK_TWO;
|
||||
local.add( badge );
|
||||
}
|
||||
if (!local.contains( Badge.READ_BOOK_THREE ) && Statistics.readBooks >= 5) {
|
||||
badge = Badge.READ_BOOK_THREE;
|
||||
local.add( badge );
|
||||
}
|
||||
if (!local.contains( Badge.READ_BOOK_FOUR ) && Statistics.readBooks >= 7) {
|
||||
badge = Badge.READ_BOOK_FOUR;
|
||||
local.add( badge );
|
||||
}
|
||||
|
||||
displayBadge( badge );
|
||||
}
|
||||
|
||||
public static void nyzvalidateGoldCollected() {
|
||||
Badge badge = null;
|
||||
|
||||
|
@ -996,6 +1027,10 @@ public class Badges {
|
|||
validateAMZ();
|
||||
}
|
||||
|
||||
public static void BOSSTHREE() {
|
||||
displayBadge( Badge.BOSS_SLAIN_3 );
|
||||
}
|
||||
|
||||
public static void CLEARWATER() {
|
||||
displayBadge( Badge.CLEAR_WATER );
|
||||
}
|
||||
|
@ -1146,6 +1181,7 @@ public class Badges {
|
|||
{Badge.CHAMPION_1X, Badge.CHAMPION_2X, Badge.CHAMPION_3X,Badge.CHAMPION_4X,Badge.CHAMPION_5X},
|
||||
{Badge.GHOSTDAGE,Badge.DAGETO},
|
||||
{Badge.HIGH_SCORE_1, Badge.HIGH_SCORE_2, Badge.HIGH_SCORE_3, Badge.HIGH_SCORE_4, Badge.HIGH_SCORE_5},
|
||||
{Badge.READ_BOOK_ONE, Badge.READ_BOOK_TWO, Badge.READ_BOOK_THREE, Badge.READ_BOOK_FOUR},
|
||||
};
|
||||
|
||||
private static final Badge[][] metaBadgeReplacements = new Badge[][]{
|
||||
|
|
|
@ -28,6 +28,8 @@ public class Statistics {
|
|||
|
||||
//统计分数
|
||||
public static int progressScore;
|
||||
|
||||
public static int readBooks;
|
||||
public static int treasureScore;
|
||||
public static SparseArray<Boolean> floorsExplored = new SparseArray<>();
|
||||
public static int exploreScore;
|
||||
|
@ -120,7 +122,7 @@ public class Statistics {
|
|||
|
||||
boss_enhance = 0;
|
||||
ChaicBlood = 0;
|
||||
|
||||
readBooks = 0;
|
||||
HealingIsDied = 0;
|
||||
|
||||
goldCollected = 0;
|
||||
|
@ -261,6 +263,8 @@ public class Statistics {
|
|||
|
||||
private static final String HEALDIED = "HealingisDied";
|
||||
|
||||
private static final String READBOOKS = "readbooks";
|
||||
|
||||
|
||||
public static void storeInBundle( Bundle bundle ) {
|
||||
|
||||
|
@ -274,6 +278,9 @@ public class Statistics {
|
|||
}
|
||||
}
|
||||
bundle.put( HEALDIED, HealingIsDied);
|
||||
|
||||
bundle.put( READBOOKS, readBooks);
|
||||
|
||||
bundle.put( EXPL_SCORE, exploreScore );
|
||||
bundle.put( BOSS_SCORES, bossScores );
|
||||
bundle.put( TOT_BOSS, totalBossScore );
|
||||
|
@ -349,6 +356,8 @@ public class Statistics {
|
|||
|
||||
HealingIsDied = bundle.getInt( HEALDIED );
|
||||
|
||||
readBooks = bundle.getInt( READBOOKS );
|
||||
|
||||
//分数
|
||||
progressScore = bundle.getInt( PROG_SCORE );
|
||||
heldItemValue = bundle.getInt( ITEM_VAL );
|
||||
|
|
|
@ -59,6 +59,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.EtherealChains;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TalismanOfForesight;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TimekeepersHourglass;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.WraithAmulet;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.BookBag;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.HerbBag;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.KingBag;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.VelvetPouch;
|
||||
|
@ -132,11 +133,15 @@ public enum HeroClass {
|
|||
}
|
||||
|
||||
public void initHero( Hero hero ) {
|
||||
//new WraithAmulet().quantity(1).identify().collect();
|
||||
|
||||
if (Dungeon.isChallenged(Challenges.RLPT)) {
|
||||
new Ankh().quantity(1).identify().collect();
|
||||
}
|
||||
|
||||
if(!Badges.isUnlocked(Badges.Badge.BOSS_SLAIN_3) && Dungeon.isDLC(Conducts.Conduct.BOSSRUSH) ){
|
||||
Badges.BOSSTHREE();
|
||||
}
|
||||
|
||||
if (Dungeon.isChallenged(Challenges.AQUAPHOBIA)) {
|
||||
new WaterSoul().quantity(4).identify().collect();
|
||||
}
|
||||
|
@ -163,6 +168,8 @@ public enum HeroClass {
|
|||
new MysteryMeat().quantity(100).identify().collect();
|
||||
new TimekeepersHourglass().quantity(1).identify().collect();
|
||||
|
||||
new Amulet().quantity(1).identify().collect();
|
||||
|
||||
Buff.affect(hero, ChampionHero.AntiMagic.class, 50000f);
|
||||
new WraithAmulet().quantity(1).identify().collect();
|
||||
new BloodthirstyThorn().quantity(1).identify().collect();
|
||||
|
@ -232,6 +239,7 @@ public enum HeroClass {
|
|||
i = new Food();
|
||||
|
||||
new HerbBag().quantity(1).identify().collect();
|
||||
new BookBag().quantity(1).identify().collect();
|
||||
new PotionOfHealing().quantity(3).identify().collect();
|
||||
|
||||
new ScrollOfUpgrade().quantity(1).identify().collect();
|
||||
|
|
|
@ -68,12 +68,12 @@ public class Nyz extends NTNPC {
|
|||
sprite.turnTo( pos, Dungeon.hero.pos );
|
||||
spend( TICK );
|
||||
|
||||
shop6 = new YellowSunBooks();
|
||||
shop5 = new BrokenBooks();
|
||||
shop4 = new IceCityBooks();
|
||||
shop3 = new NoKingMobBooks();
|
||||
shop2 = new DeepBloodBooks();
|
||||
shop1 = new MagicGirlBooks();
|
||||
shop6 = (Books) new YellowSunBooks().quantity(2);
|
||||
shop5 = (Books) new BrokenBooks().quantity(2);
|
||||
shop4 = (Books) new IceCityBooks().quantity(2);
|
||||
shop3 = (Books) new NoKingMobBooks().quantity(2);
|
||||
shop2 = (Books) new DeepBloodBooks().quantity(2);
|
||||
shop1 = (Books) new MagicGirlBooks().quantity(2);
|
||||
bomb1 = (Bomb) new Flashbang().quantity(1);
|
||||
bomb2 = (Bomb) new Noisemaker().quantity(1);
|
||||
bomb3 = (Bomb) new RegrowthBomb().quantity(1);
|
||||
|
|
|
@ -7,11 +7,11 @@ public class MainBooks extends Item {
|
|||
|
||||
@Override
|
||||
public String info() {
|
||||
return desc()+"\n\n"+author;
|
||||
return author;
|
||||
}
|
||||
@Override
|
||||
public int value() {
|
||||
return 20 * quantity;
|
||||
}
|
||||
public String author = Messages.get(this, "author");
|
||||
public String author = Messages.get(MainBooks.class, "mustread");
|
||||
}
|
||||
|
|
|
@ -1,15 +1,23 @@
|
|||
package com.shatteredpixel.shatteredpixeldungeon.items.bags;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.books.Books;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class BookBag extends Bag {
|
||||
|
||||
{
|
||||
image = ItemSpriteSheet.BOOKBAG;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<String> actions(Hero hero) {
|
||||
return new ArrayList<>(); //yup, no dropping this one
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canHold( Item item ) {
|
||||
if (item instanceof Books){
|
||||
|
@ -20,12 +28,12 @@ public class BookBag extends Bag {
|
|||
}
|
||||
|
||||
public int capacity(){
|
||||
return 30;
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int value() {
|
||||
return 90;
|
||||
return 30;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,26 +1,42 @@
|
|||
package com.shatteredpixel.shatteredpixeldungeon.items.books;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Badges;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Statistics;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.MainBooks;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBook;
|
||||
import com.watabou.noosa.particles.Emitter;
|
||||
import com.watabou.utils.Bundle;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class Books extends MainBooks {
|
||||
|
||||
//每本书的计数只能计算一次,避免玩家重复阅读同一本书刷成就。
|
||||
public boolean readOnly = false;
|
||||
|
||||
{
|
||||
defaultAction = Read;
|
||||
stackable = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isUpgradable() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public String author = Messages.get(this, "author");
|
||||
public Integer age;
|
||||
@Override
|
||||
public boolean isIdentified() {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
public String desc = Messages.get(this, "desc");
|
||||
public Integer icon = null;
|
||||
private static final String Read = "Read";
|
||||
|
@ -40,14 +56,37 @@ public class Books extends MainBooks {
|
|||
if (hero.HP > 0) {
|
||||
actions.add(Read);
|
||||
}
|
||||
actions.remove(AC_DROP);
|
||||
actions.remove(AC_THROW);
|
||||
return actions;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final Hero hero, String action ) {
|
||||
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
if(!readOnly){
|
||||
Statistics.readBooks++;
|
||||
Badges.valiReadBooks();
|
||||
GameScene.show(new WndBook(this));
|
||||
readOnly = true;
|
||||
} else {
|
||||
GLog.w(Messages.get(MainBooks.class, "readed"));
|
||||
}
|
||||
} else {
|
||||
GLog.w( Messages.get(MainBooks.class, "no") );
|
||||
}
|
||||
}
|
||||
|
||||
public void restoreFromBundle(Bundle bundle) {
|
||||
super.restoreFromBundle(bundle);
|
||||
this.readOnly = bundle.getBoolean("readOnly");
|
||||
}
|
||||
|
||||
public void storeInBundle(Bundle bundle) {
|
||||
super.storeInBundle(bundle);
|
||||
bundle.put("readOnly", this.readOnly);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -22,7 +22,7 @@ public class BrokenBooks extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -23,7 +23,7 @@ public class DeepBloodBooks extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -18,7 +18,7 @@ public class DimandBook extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
detach( hero.belongings.backpack );
|
||||
GLog.n("你已接受来自未知敌人的挑战……,祝你好运!");
|
||||
|
|
|
@ -19,10 +19,15 @@ public class GrassKingBooks extends Books {
|
|||
unique= true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int value() {
|
||||
return quantity * 8;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -23,7 +23,7 @@ public class IceCityBooks extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -22,7 +22,7 @@ public class MagicGirlBooks extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -22,7 +22,8 @@ public class NoKingMobBooks extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -4,16 +4,29 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.AnkhInvulnerability;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.books.Books;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
||||
|
||||
public class TestBooks extends Books {
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class TestBooks extends Item {
|
||||
private static final String Read = "Read";
|
||||
{
|
||||
image = ItemSpriteSheet.BLACKBOOK;
|
||||
unique= true;
|
||||
defaultAction = Read;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<String> actions(Hero hero ) {
|
||||
ArrayList<String> actions = super.actions(hero);
|
||||
if (hero.HP > 0) {
|
||||
actions.add(Read);
|
||||
}
|
||||
return actions;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
|
|
|
@ -22,7 +22,7 @@ public class YellowSunBooks extends Books {
|
|||
@Override
|
||||
public void execute(final Hero hero, String action) {
|
||||
super.execute(hero, action);
|
||||
if (action.equals( Read )) {
|
||||
if (action.equals( Read ) && quantity>1) {
|
||||
Sample.INSTANCE.play( Assets.Sounds.READ );
|
||||
switch (Random.Int(5)){
|
||||
case 0: case 1: case 2:
|
||||
|
|
|
@ -229,7 +229,7 @@ public class ForestBossLevel extends Level {
|
|||
|
||||
drop( new CrystalKey(Dungeon.isDLC(Conducts.Conduct.BOSSRUSH) ? 2 : 5 ), WIDTH*7+29 );
|
||||
|
||||
Heap droppedA = Dungeon.level.drop( Generator.randomUsingDefaults( Generator.Category.STONE),
|
||||
Heap droppedA = Dungeon.level.drop( Generator.randomUsingDefaults( Generator.Category.ARMOR),
|
||||
WIDTH*7+28 );
|
||||
droppedA.type = Heap.Type.CRYSTAL_CHEST;
|
||||
droppedA.sprite.view( droppedA );
|
||||
|
|
|
@ -24,6 +24,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.PotionBandolier;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.ScrollHolder;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.VelvetPouch;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.Bomb;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.books.bookslist.GrassKingBooks;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.books.bookslist.YellowSunBooks;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.food.MeatPie;
|
||||
|
@ -161,6 +162,7 @@ public class NxhyShopRoom extends SpecialRoom {
|
|||
case 3:
|
||||
case 4:
|
||||
itemsToSpawn2.add(new YellowSunBooks());
|
||||
itemsToSpawn2.add(new GrassKingBooks());
|
||||
break;
|
||||
case 5:
|
||||
itemsToSpawn2.add(new MeatPie());
|
||||
|
|
|
@ -14,7 +14,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.items.MerchantsBeacon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.armor.LeatherArmor;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TimekeepersHourglass;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bags.BookBag;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.Bomb;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.Firebomb;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.Flashbang;
|
||||
|
@ -22,6 +21,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bombs.FrostBomb;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.HolyBomb;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.Noisemaker;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.bombs.RegrowthBomb;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.books.bookslist.GrassKingBooks;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTransmutation;
|
||||
|
@ -130,12 +130,12 @@ public class NyzBombAndBooksRoom extends SpecialRoom {
|
|||
itemsToSpawn2.add (new Firebomb().quantity(1));
|
||||
itemsToSpawn2.add (new FrostBomb().quantity(1));
|
||||
itemsToSpawn2.add(new MerchantsBeacon());
|
||||
//itemsToSpawn2.add(ChooseBag(Dungeon.hero.belongings));
|
||||
itemsToSpawn2.add(new GrassKingBooks().quantity(2));
|
||||
itemsToSpawn2.add(new PotionOfHealing());
|
||||
itemsToSpawn2.add(new ScrollOfTransmutation());
|
||||
//itemsToSpawn2.add(new DriedRose());
|
||||
itemsToSpawn2.add(new ScrollOfMagicMapping());
|
||||
itemsToSpawn2.add(new BookBag());
|
||||
//itemsToSpawn2.add(new BookBag());
|
||||
int Int = Random.Int(4);
|
||||
if (Int == 0) {
|
||||
itemsToSpawn2.add(new Bomb());
|
||||
|
@ -160,12 +160,9 @@ public class NyzBombAndBooksRoom extends SpecialRoom {
|
|||
rare.cursed = false;
|
||||
rare.cursedKnown = true;
|
||||
itemsToSpawn2.add(rare);
|
||||
if (itemsToSpawn2.size() <= 63) {
|
||||
Random.shuffle(itemsToSpawn2);
|
||||
return itemsToSpawn2;
|
||||
}
|
||||
throw new RuntimeException("Shop attempted to carry more than 63 items!");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -52,6 +52,7 @@ import java.util.ArrayList;
|
|||
public class vM0_6_7_X_Changes {
|
||||
|
||||
public static void addAllChanges(ArrayList<ChangeInfo> changeInfos) {
|
||||
add_v0_6_45_Changes(changeInfos);
|
||||
add_v0_6_44_Changes(changeInfos);
|
||||
add_v0_6_43_Changes(changeInfos);
|
||||
add_v0_6_42_Changes(changeInfos);
|
||||
|
@ -99,12 +100,41 @@ public class vM0_6_7_X_Changes {
|
|||
add_v0_6_0_Changes(changeInfos);
|
||||
}
|
||||
|
||||
public static void add_v0_6_44_Changes( ArrayList<ChangeInfo> changeInfos ) {
|
||||
ChangeInfo changes = new ChangeInfo("金榜题名,高考加油", true, null);
|
||||
public static void add_v0_6_45_Changes( ArrayList<ChangeInfo> changeInfos ) {
|
||||
ChangeInfo changes = new ChangeInfo("v0.6.3.0-Beta2.0", true, "");
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
changes = new ChangeInfo("新内容", false, null);
|
||||
changes.hardlight(Window.GREEN_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.CRYSTAL_CHEST), ("克里弗斯之果-二选一改进"),
|
||||
("对二选一问题进行了一些更多的改进,在新存档生效。")));
|
||||
|
||||
changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.NOKING), ("书籍系统2.0"),
|
||||
("书籍系统全面升级,欢迎使用全新书籍系统。我们还追加了一些徽章方便各位探索。")));
|
||||
|
||||
changes = new ChangeInfo("改动", false, null);
|
||||
changes.hardlight(Window.CYELLOW);
|
||||
changeInfos.add(changes);
|
||||
|
||||
changes = new ChangeInfo("v0.6.3.0-Beta1.5", true, "");
|
||||
changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.BOOKBAG), ("牛皮书袋"),
|
||||
("现在牛皮书袋奈亚子不再出售,而是英雄初始就能绑定获得。")));
|
||||
|
||||
changes.addButton(new ChangeButton(new NyzSprites(), ("奈亚子"),
|
||||
("奈亚子商店全新升级,书籍现在捆绑销售,且最低可能为100金币。")));
|
||||
|
||||
changes.addButton(new ChangeButton(new ShopkKingSprite(), ("商人领主"),
|
||||
("商人领主商店全新升级,刷新现在需要150金币。")));
|
||||
|
||||
changes.addButton(new ChangeButton(new Image("sprites/spinner.png", 144, 0, 16, 16),
|
||||
Messages.get(ChangesScene.class, "bugfixes"), Messages.get(vM0_6_7_X_Changes.class, "bug_06X74")));
|
||||
|
||||
}
|
||||
|
||||
public static void add_v0_6_44_Changes( ArrayList<ChangeInfo> changeInfos ) {
|
||||
ChangeInfo changes = new ChangeInfo("v0.6.3.0-Beta1.5", true, "");
|
||||
changes.hardlight(Window.TITLE_COLOR);
|
||||
changeInfos.add(changes);
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package com.shatteredpixel.shatteredpixeldungeon.windows;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.books.Books;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
|
@ -15,7 +14,6 @@ public class WndBook extends Window {
|
|||
private static final float GAP = 2;
|
||||
|
||||
private static final int WIDTH_MIN = 120;
|
||||
private static final int WIDTH_MAX = 220;
|
||||
|
||||
|
||||
public WndBook(final Books book ) {
|
||||
|
@ -30,18 +28,13 @@ public class WndBook extends Window {
|
|||
int width = WIDTH_MIN;
|
||||
|
||||
RenderedTextBlock info = PixelScene.renderTextBlock(
|
||||
Messages.get(this, "written_by", book.author) +"\n"+
|
||||
Messages.get(this, "age", book.age) +"\n\n"+
|
||||
book.desc, 6 );
|
||||
Messages.get(book, "author")+"\n\n"+book.desc, 6 );
|
||||
info.maxWidth(width);
|
||||
info.hardlight(0xfffffff);
|
||||
|
||||
//info box can go out of the screen on landscape, so widen it
|
||||
while (SPDSettings.landscape()
|
||||
&& info.height() > 100
|
||||
&& width < WIDTH_MAX){
|
||||
width += 20;
|
||||
info.maxWidth(width);
|
||||
}
|
||||
|
||||
|
||||
IconTitle titlebar = new IconTitle( book );
|
||||
titlebar.setRect( 0, 0, width, 0 );
|
||||
|
|
|
@ -175,8 +175,13 @@ public class WndKingShop extends Window {
|
|||
Game.runOnRenderThread(new Callback() {
|
||||
@Override
|
||||
public void call() {
|
||||
if(Dungeon.gold >=150) {
|
||||
hide();
|
||||
Buff.prolong(hero, ReloadShopTwo.class, 1f);
|
||||
Dungeon.gold -= 150;
|
||||
} else {
|
||||
GLog.n(Messages.get(WndKingShop.class,"x_gold"));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
|
@ -188,7 +188,7 @@ public class WndNyzShop extends Window {
|
|||
}
|
||||
}
|
||||
} else if(Dungeon.gold >= 720) {
|
||||
Dungeon.gold-=720*Random.Int(2)+hero.lvl/5+10;
|
||||
Dungeon.gold-=720*Random.Int(2)+hero.lvl/5+100;
|
||||
WndNyzShop.this.selectReward( item );
|
||||
if (RandomBuff.level-- >= 0) {
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user