From 539bccd7bd3709fd9986fa5a3f8ea1fbbad10363 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 18 Dec 2019 18:09:26 -0500 Subject: [PATCH] v0.8.0: monks now take 30% longer to regain focus --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Monk.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Monk.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Monk.java index 489691d39..0581f45a1 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Monk.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Monk.java @@ -117,8 +117,7 @@ public class Monk extends Mob { return super.defenseVerb(); } else { f.detach(); - //TODO this might be a bit too fast - focusCooldown = Random.NormalFloat( 4, 6 ); + focusCooldown = Random.NormalFloat( 6, 7 ); return Messages.get(this, "parried"); } }