From 534d3fb53ac2c278f2bc17bad741bdfb380e3449 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 9 Mar 2016 17:22:28 -0500 Subject: [PATCH] v0.3.5: corrected height on glowing parts of game logo --- .../shatteredpixeldungeon/effects/BannerSprites.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/effects/BannerSprites.java b/src/com/shatteredpixel/shatteredpixeldungeon/effects/BannerSprites.java index 99b66331e..f48ec8691 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/effects/BannerSprites.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/effects/BannerSprites.java @@ -20,8 +20,8 @@ */ package com.shatteredpixel.shatteredpixeldungeon.effects; -import com.watabou.noosa.Image; import com.shatteredpixel.shatteredpixeldungeon.Assets; +import com.watabou.noosa.Image; public class BannerSprites { @@ -49,7 +49,7 @@ public class BannerSprites { icon.frame( icon.texture.uvRect( 0, 140, 128, 161 ) ); break; case PIXEL_DUNGEON_SIGNS: - icon.frame( icon.texture.uvRect( 0, 161, 128, 218 ) ); + icon.frame( icon.texture.uvRect( 0, 161, 128, 231 ) ); break; } return icon;