v0.7.5: fixed sai and gauntlets having 1 more defense than intended
This commit is contained in:
parent
368ff47b8e
commit
52ed3dda2c
|
@ -41,6 +41,6 @@ public class Gauntlet extends MeleeWeapon {
|
|||
|
||||
@Override
|
||||
public int defenseFactor( Char owner ) {
|
||||
return 5; //5 extra defence
|
||||
return 4; //4 extra defence
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,6 @@ public class Sai extends MeleeWeapon {
|
|||
|
||||
@Override
|
||||
public int defenseFactor( Char owner ) {
|
||||
return 3; //3 extra defence
|
||||
return 2; //2 extra defence
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user