v0.9.0: fixed errors with a warrior and huntress talent

This commit is contained in:
Evan Debenham 2020-09-23 12:50:25 -04:00
parent d89d908b11
commit 5206fbb751

View File

@ -130,7 +130,7 @@ public enum Talent {
//eating food takes 1 turn, instead of 3 //eating food takes 1 turn, instead of 3
hero.spend(-2); hero.spend(-2);
//effectively 2/3 turns of haste //effectively 2/3 turns of haste
Buff.affect( hero, Haste.class, 2+hero.pointsInTalent(INVIGORATING_MEAL)); Buff.affect( hero, Haste.class, 1.67f+hero.pointsInTalent(INVIGORATING_MEAL));
//TODO VFX //TODO VFX
} }
} }
@ -153,7 +153,7 @@ public enum Talent {
} }
public static void onItemEquipped( Hero hero, Item item ){ public static void onItemEquipped( Hero hero, Item item ){
if (hero.hasTalent(ARMSMASTERS_INTUITION) && (item instanceof Weapon || item instanceof Armor)){ if (hero.pointsInTalent(ARMSMASTERS_INTUITION) == 2 && (item instanceof Weapon || item instanceof Armor)){
item.identify(); item.identify();
} }
if (hero.hasTalent(THIEFS_INTUITION) && item instanceof Ring){ if (hero.hasTalent(THIEFS_INTUITION) && item instanceof Ring){