v0.9.2: replaced '3*3' with '3x3' in seer shot's description
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@ -457,7 +457,7 @@ actors.hero.talent.durable_projectiles.desc=_+1:_ Thrown weapons have _+50% dura
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actors.hero.talent.point_blank.title=point blank
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actors.hero.talent.point_blank.desc=_+1:_ When the Huntress uses a thrown weapon at melee range it has _-30% accuracy,_ instead of -50%.\n\n_+2:_ When the Huntress uses a thrown weapon at melee range it has _-10% accuracy,_ instead of -50%.\n\n_+3:_ When the Huntress uses a thrown weapon at melee range it has _+10% accuracy,_ instead of -50%.\n\nNote that thrown weapons always have +50% accuracy when used at a distance.
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actors.hero.talent.seer_shot.title=seer shot
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actors.hero.talent.seer_shot.desc=_+1:_ When the huntress fires an arrow at the ground, it grants vision in a 3*3 area around it for _5 turns_. This has a 20 turn cooldown.\n\n_+2:_ When the huntress fires an arrow at the ground, it grants vision in a 3*3 area around it for _10 turns_. This has a 20 turn cooldown.\n\n_+3:_ When the huntress fires an arrow at the ground, it grants vision in a 3*3 area around it for _15 turns_. This has a 20 turn cooldown.
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actors.hero.talent.seer_shot.desc=_+1:_ When the huntress fires an arrow at the ground, it grants vision in a 3x3 area around it for _5 turns_. This has a 20 turn cooldown.\n\n_+2:_ When the huntress fires an arrow at the ground, it grants vision in a 3x3 area around it for _10 turns_. This has a 20 turn cooldown.\n\n_+3:_ When the huntress fires an arrow at the ground, it grants vision in a 3x3 area around it for _15 turns_. This has a 20 turn cooldown.
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actors.hero.talent.farsight.title=farsight
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actors.hero.talent.farsight.desc=_+1:_ The Sniper's vision range is _increased by 25%_.\n\n_+2:_ The Sniper's vision range is _increased by 50%_.\n\n_+3:_ The Sniper's vision range is _increased by 75%_.
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actors.hero.talent.shared_enchantment.title=shared enchantment
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