v0.4.3a: stopped the game attempting to load items dropped into pits that didn't exist
This commit is contained in:
parent
ed21521670
commit
509f10a12c
|
@ -614,6 +614,7 @@ public class Dungeon {
|
|||
droppedItems = new SparseArray<ArrayList<Item>>();
|
||||
for (int i=2; i <= Statistics.deepestFloor + 1; i++) {
|
||||
ArrayList<Item> dropped = new ArrayList<Item>();
|
||||
if (bundle.contains(Messages.format( DROPPED, i )))
|
||||
for (Bundlable b : bundle.getCollection( Messages.format( DROPPED, i ) ) ) {
|
||||
dropped.add( (Item)b );
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user