v0.6.2: Hourglass charge use is now frontloaded to match new cloak

This commit is contained in:
Evan Debenham 2017-09-12 00:07:55 -04:00
parent 75682ea572
commit 50566234c7
2 changed files with 11 additions and 8 deletions

View File

@ -452,8 +452,11 @@ public class Hero extends Char {
@Override
public void spend( float time ) {
TimekeepersHourglass.timeFreeze buff = buff(TimekeepersHourglass.timeFreeze.class);
if (!(buff != null && buff.processTime(time)))
super.spend( time );
if (buff != null){
buff.processTime(time);
} else {
super.spend(time);
}
}
public void spendAndNext( float time ) {

View File

@ -105,6 +105,7 @@ public class TimekeepersHourglass extends Artifact {
activeBuff = new timeFreeze();
activeBuff.attachTo(Dungeon.hero);
((timeFreeze)activeBuff).processTime(0f);
}
};
}
@ -269,11 +270,11 @@ public class TimekeepersHourglass extends Artifact {
public class timeFreeze extends ArtifactBuff {
float partialTime = 0f;
float partialTime = 1f;
ArrayList<Integer> presses = new ArrayList<Integer>();
public boolean processTime(float time){
public void processTime(float time){
partialTime += time;
while (partialTime >= 1f){
@ -283,11 +284,10 @@ public class TimekeepersHourglass extends Artifact {
updateQuickslot();
if (charge <= 0){
if (charge < 0){
charge = 0;
detach();
return false;
} else
return true;
}
}