v0.2.3: tweaks/fixes to unstable spellbook

This commit is contained in:
Evan Debenham 2014-12-09 23:02:56 -05:00
parent 8e645bfdbf
commit 4f0b3267df
2 changed files with 22 additions and 6 deletions

View File

@ -4,14 +4,18 @@ import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfPsionicBlast;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfIdentify;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRemoveCurse;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Bundle;
@ -40,6 +44,8 @@ public class UnstableSpellbook extends Artifact {
public static final String AC_READ = "READ";
public static final String AC_ADD = "ADD";
private static final String TXT_CHARGE = "%d/%d";
private final ArrayList<String> scrolls = new ArrayList<String>();
protected String inventoryTitle = "Select a scroll";
@ -49,7 +55,7 @@ public class UnstableSpellbook extends Artifact {
super();
Class<?>[] scrollClasses = Generator.Category.SCROLL.classes;
float[] probs = Generator.Category.SCROLL.probs;
float[] probs = Generator.Category.SCROLL.probs.clone();
int i = Random.chances(probs);
while (i != -1){
@ -83,7 +89,11 @@ public class UnstableSpellbook extends Artifact {
Scroll scroll;
do {
scroll = (Scroll) Generator.random(Generator.Category.SCROLL);
} while (scroll != null && scroll instanceof ScrollOfPsionicBlast);
} while (scroll == null ||
//gotta reduce the rate on these scrolls or that'll be all the item does.
((scroll instanceof ScrollOfIdentify ||
scroll instanceof ScrollOfRemoveCurse ||
scroll instanceof ScrollOfMagicMapping) && Random.Int(2) == 0));
scroll.ownedByBook = true;
scroll.execute(hero, AC_READ);
@ -150,6 +160,11 @@ public class UnstableSpellbook extends Artifact {
return desc;
}
@Override
public String status() {
return Utils.format(TXT_CHARGE, charge, chargeCap);
}
//needs to bundle chargecap as it is dynamic.
private static final String CHARGECAP = "chargecap";
private static final String SCROLLS = "scrolls";
@ -205,6 +220,7 @@ public class UnstableSpellbook extends Artifact {
hero.busy();
hero.spend( 2f );
Sample.INSTANCE.play(Assets.SND_BURNING);
hero.sprite.emitter().burst( ElmoParticle.FACTORY, 12 );
scrolls.remove(i);
item.detach(hero.belongings.backpack);

View File

@ -81,7 +81,7 @@ public abstract class InventoryScroll extends Scroll {
Sample.INSTANCE.play( Assets.SND_READ );
Invisibility.dispel();
} else if (identifiedByUse) {
} else if (identifiedByUse && !((Scroll)curItem).ownedByBook) {
((InventoryScroll)curItem).confirmCancelation();