diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java index 2300b5175..b98efa0f2 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java @@ -49,36 +49,36 @@ public enum HeroClass { } public static final String[] WAR_PERKS = { - "Warriors start with 11 points of Strength.", - "Warriors start with a unique short sword. This sword can be later \"reforged\" to upgrade another melee weapon.", - "Warriors are less proficient with missile weapons.", + "The Warrior starts with 11 points of Strength.", + "The Warrior starts with a unique short sword. This sword can be later \"reforged\" to upgrade another melee weapon.", + "The Warrior is less proficient with missile weapons.", "Any piece of food restores some health when eaten.", "Potions of Strength are identified from the beginning.", }; public static final String[] MAG_PERKS = { - "Mages start with a unique Staff, which can be imbued with the properties of a wand.", + "The Mage starts with a unique Staff, which can be imbued with the properties of a wand.", "The Mage's staff can be used as a melee weapon or a more powerful wand.", - "Mages partially identify wands after using them.", + "The Mage partially identifies wands after using them.", "When eaten, any piece of food restores 1 charge for all wands in the inventory.", "Scrolls of Upgrade are identified from the beginning." }; public static final String[] ROG_PERKS = { - "Rogues start with a unique Cloak of Shadows.", - "Rogues identify a type of a ring on equipping it.", - "Rogues are proficient with light armor, dodging better while wearing one.", - "Rogues are proficient in detecting hidden doors and traps.", - "Rogues can go without food longer.", + "The Rogue starts with a unique Cloak of Shadows.", + "The Rogue identifies a type of a ring on equipping it.", + "The Rogue is proficient with light armor, dodging better with excess strength.", + "The Rogue is more proficient in detecting hidden doors and traps.", + "The Rogue can go without food longer.", "Scrolls of Magic Mapping are identified from the beginning." }; public static final String[] HUN_PERKS = { - "Huntresses start with 15 points of Health and a unique upgradeable boomerang.", - "Huntresses are proficient with missile weapons, getting bonus damage from excess strength.", - "Huntresses are able to recover a single used missile weapon from each enemy.", - "Huntresses gain more health from dewdrops.", - "Huntresses sense neighbouring monsters even if they are hidden behind obstacles.", + "The Huntress starts with 15 points of Health and a unique upgradeable boomerang.", + "The Huntress is proficient with missile weapons, getting bonus damage from excess strength.", + "The Huntress is able to recover a single used missile weapon from each enemy.", + "The Huntress gains more health from dewdrops.", + "The Huntress senses neighbouring monsters even if they are hidden behind obstacles.", "Potions of Mind Vision are identified from the beginning." }; diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java index cdc179c70..1c8c979cf 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroSubClass.java @@ -31,7 +31,7 @@ public enum HeroSubClass { "significantly increasing his damage output." ), WARLOCK( "warlock", - "Normal food does not satisfy the _Warlock_. " + + "Normal food grants the _Warlock_ additional wand recharge, but does not satisfy his hunger. " + "Instead, after killing an enemy, he consumes its soul to heal his wounds and satisfy hunger." ), BATTLEMAGE( "battlemage", "When fighting with his staff, the _Battlemage_ conjures bonus effects depending on the wand " +