V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S)

This commit is contained in:
Evan Debenham 2014-09-15 09:23:58 -04:00
parent a15fc5a0a5
commit 4dcb086ea8

View File

@ -176,7 +176,7 @@ public abstract class Level implements Bundlable {
for (Buff buff : Dungeon.hero.buffs(RingOfWealth.Wealth.class)) { for (Buff buff : Dungeon.hero.buffs(RingOfWealth.Wealth.class)) {
bonus += ((RingOfWealth.Wealth) buff).level; bonus += ((RingOfWealth.Wealth) buff).level;
} }
if (Random.Float() < Math.pow(0.95, bonus)){ if (Random.Float() > Math.pow(0.95, bonus)){
if (Random.Int(2) == 0) if (Random.Int(2) == 0)
addItemToSpawn( new ScrollOfWeaponUpgrade() ); addItemToSpawn( new ScrollOfWeaponUpgrade() );
else else