v0.3.1d: fixed sprites trigger motion complete twice
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07c4733808
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@ -157,7 +157,6 @@ public class CharSprite extends MovieClip implements Tweener.Listener, MovieClip
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GameScene.ripple( from );
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GameScene.ripple( from );
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}
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}
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ch.onMotionComplete();
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}
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}
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public void interruptMotion() {
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public void interruptMotion() {
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@ -69,7 +69,6 @@ public class TenguSprite extends MobSprite {
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GameScene.ripple( to );
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GameScene.ripple( to );
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}
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}
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ch.onMotionComplete();
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}
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}
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@Override
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@Override
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