v0.3.5: fixed some curse equip messages (difficulties in other languages with variable nouns)

This commit is contained in:
Evan Debenham 2016-03-28 18:21:52 -04:00
parent ccba55ce69
commit 4b3b35695f
3 changed files with 4 additions and 4 deletions

View File

@ -50,7 +50,7 @@ abstract public class KindOfWeapon extends EquipableItem {
cursedKnown = true; cursedKnown = true;
if (cursed) { if (cursed) {
equipCursed( hero ); equipCursed( hero );
GLog.n( Messages.get(KindOfWeapon.class, "cursed", name()) ); GLog.n( Messages.get(KindOfWeapon.class, "cursed") );
} }
hero.spendAndNext( TIME_TO_EQUIP ); hero.spendAndNext( TIME_TO_EQUIP );

View File

@ -144,7 +144,7 @@ public class Armor extends EquipableItem {
cursedKnown = true; cursedKnown = true;
if (cursed) { if (cursed) {
equipCursed( hero ); equipCursed( hero );
GLog.n( Messages.get(Armor.class, "equip_cursed", toString()) ); GLog.n( Messages.get(Armor.class, "equip_cursed") );
} }
((HeroSprite)hero.sprite).updateArmor(); ((HeroSprite)hero.sprite).updateArmor();

View File

@ -31,7 +31,7 @@ items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has pro
###armor ###armor
items.armor.armor.ac_detach=DETACH items.armor.armor.ac_detach=DETACH
items.armor.armor.detach_sigil=You detach the sigil from your armor. items.armor.armor.detach_sigil=You detach the sigil from your armor.
items.armor.armor.equip_cursed=your %s constricts around you painfully items.armor.armor.equip_cursed=The armor constricts around you painfully.
items.armor.armor.identify=you are now familiar enough with your %s to identify it. It is %s. items.armor.armor.identify=you are now familiar enough with your %s to identify it. It is %s.
items.armor.armor.incompatible=Interaction of different types of magic has erased the glyph on this armor! items.armor.armor.incompatible=Interaction of different types of magic has erased the glyph on this armor!
items.armor.armor.curr_absorb=This armor provides damage absorption up to %d points per attack. items.armor.armor.curr_absorb=This armor provides damage absorption up to %d points per attack.
@ -846,7 +846,7 @@ items.item.rankings_desc=Killed by: %s
items.kindofmisc.unequip_title=Unequip one item items.kindofmisc.unequip_title=Unequip one item
items.kindofmisc.unequip_message=You can only wear two misc items at a time. items.kindofmisc.unequip_message=You can only wear two misc items at a time.
items.kindofweapon.cursed=you wince as your grip involuntarily tightens around your %s items.kindofweapon.cursed=Your grip involuntarily tightens around the weapon.
items.merchantsbeacon.name=merchant's beacon items.merchantsbeacon.name=merchant's beacon
items.merchantsbeacon.ac_use=USE items.merchantsbeacon.ac_use=USE