v0.7.5: some polish work on sewer snakes

This commit is contained in:
Evan Debenham 2019-09-04 17:16:02 -04:00
parent c741b82f10
commit 4a92607020
3 changed files with 6 additions and 4 deletions

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@ -42,10 +42,10 @@ public class Bestiary {
// Sewers
case 1: default:
//6x rat, 2x snake
//3x rat, 1x snake
return new ArrayList<>(Arrays.asList(
Rat.class, Rat.class, Rat.class, Rat.class,
Snake.class, Snake.class));
Rat.class, Rat.class, Rat.class,
Snake.class));
case 2:
//2x rat, 1x snake, 2x gnoll
return new ArrayList<>(Arrays.asList(Rat.class, Rat.class,
@ -214,6 +214,8 @@ public class Bestiary {
Class<? extends Mob> cl = rotation.get(i);
if (cl == Rat.class) {
cl = Albino.class;
} else if (cl == Slime.class) {
cl = CausticSlime.class;
} else if (cl == Thief.class) {
cl = Bandit.class;
} else if (cl == Brute.class) {

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@ -561,7 +561,7 @@ actors.mobs.slime.name=slime
actors.mobs.slime.desc=TODO
actors.mobs.snake.name=sewer snake
actors.mobs.snake.desc=TODO
actors.mobs.snake.desc=These oversized serpents are capable of quickly slithering around blows, making them quite hard to hit. Magical attacks or surprise attacks are capable of catching them off-guard however.\n\nYou can perform a surprise attack by attacking while out of the snake's vision. One way is to let a snake chase you through a doorway and then _strike just as it moves into the door._
actors.mobs.spinner.name=cave spinner
actors.mobs.spinner.desc=These greenish furry cave spiders try to avoid direct combat, preferring to wait in the distance while their victim, entangled in the spinner's excreted cobweb, slowly dies from their poisonous bite.