From 49b85e5775f13b48f9dffc076d9766fd01f3a9e1 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 30 May 2019 18:05:30 -0400 Subject: [PATCH] v0.7.3b: fixed poison dart traps having different effects depending on visibility --- .../shatteredpixeldungeon/levels/traps/PoisonDartTrap.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PoisonDartTrap.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PoisonDartTrap.java index 166933605..8f079291d 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PoisonDartTrap.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PoisonDartTrap.java @@ -100,7 +100,7 @@ public class PoisonDartTrap extends Trap { } else { finalTarget.damage(Random.NormalIntRange(1, 4) - finalTarget.drRoll(), trap); Buff.affect( finalTarget, Poison.class ) - .set( 4 + Dungeon.depth ); + .set( 8 + Math.round(2*Dungeon.depth / 3f) ); } } }