感谢绫提供的老魔杖代码

This commit is contained in:
zxcPandora 2023-10-15 22:37:36 +08:00
parent 0772eb64c7
commit 47262359f0

View File

@ -8,6 +8,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.custom.messages.M;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfMagicMissile;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.curses.Annoying;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.curses.Displacing;
@ -32,6 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Projec
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Shocking;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Unstable;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Vampiric;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
@ -104,7 +106,12 @@ public class SpawnWeapon extends TestItem{
}
wpn.cursed=cursed;
wpn.identify();
if(wpn.collect()) {
if(wpn instanceof MagesStaff){
wpn=new MagesStaff(new WandOfMagicMissile());
wpn.identify();
GameScene.pickUp(wpn,hero.pos);
Sample.INSTANCE.play(Assets.Sounds.ITEM);
} else if(wpn.collect()) {
GameScene.pickUp( wpn, hero.pos );
Sample.INSTANCE.play( Assets.Sounds.ITEM );
GLog.i(Messages.get(hero, "you_now_have", wpn.name()));
@ -321,7 +328,7 @@ public class SpawnWeapon extends TestItem{
Button_Level = new RedButton(Messages.get(this, "select_weapon")) {
@Override
protected void onClick() {
if(!Button_Level.text().equals(Messages.get(SpawnWeapon.WeaponSetting.class, "select_weapon"))){
if(!Button_Level.text().equals(Messages.get(SpawnWeapon.WeaponSetting.class, "select_weapon"))){ // 修改此行代码
Game.runOnRenderThread(() -> ShatteredPixelDungeon.scene().add(new WndTextNumberInput(
Messages.get(SpawnWeapon.WeaponSetting.class, "weapon_level"), Messages.get(SpawnWeapon.WeaponSetting.class, "weapon_level_desc"),
Integer.toString(weapon_level),