v0.2.4d: final commit
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="36"
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android:versionCode="38"
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android:versionName="0.2.4c"
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android:versionName="0.2.4d"
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android:installLocation="auto">
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -30,12 +30,13 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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private static final String TXT_Update =
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"V0.2.4c:\n" +
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"v0.2.4d:\n" +
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"-Various bug and crash fixes.\n" +
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"-Bugfixes and general improvements.\n" +
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"-Unstable spellbook buffed again.\n" +
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"-Added Merchant's Beacon.\n" +
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"-UI tabs no longer move as much after appearing.\n" +
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"-Added initials for IDed scrolls/potions.\n" +
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"-Lloyd's beacon now has a new sprite.\n" +
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"\n" +
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"\n" +
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"v0.2.4a and v0.2.4b:\n" +
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"v0.2.4a, v0.2.4b, v0.2.4c:\n" +
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"-Various Bug fixes and small tweaks.\n" +
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"-Various Bug fixes and small tweaks.\n" +
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"\n" +
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"\n" +
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"V0.2.4:\n" +
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"V0.2.4:\n" +
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