v0.3.2b: manifest commit
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="66"
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android:versionCode="67"
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android:versionName="0.3.2a"
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android:versionName="0.3.2b"
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android:installLocation="auto">
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -50,7 +50,11 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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private static final String TXT_Update =
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"v0.3.2a:\n" +
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"v0.3.2b:\n" +
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"- Fixed various bugs\n" +
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"- Floor locking tweaked, now only pauses passive effects when avoiding battle.\n" +
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"\n" +
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"v0.3.2a:\n" +
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"- Fixed various bugs\n" +
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"- Fixed various bugs\n" +
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"- Thieves now flee at 5/6 speed\n" +
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"- Thieves now flee at 5/6 speed\n" +
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"- Reduced blind/cripple from bandits\n" +
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"- Reduced blind/cripple from bandits\n" +
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