v0.3.0: removed the dew vial warning when picked up
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@ -632,12 +632,6 @@ public class Hero extends Char {
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} else {
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} else {
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GLog.i( TXT_YOU_NOW_HAVE, item.name() );
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GLog.i( TXT_YOU_NOW_HAVE, item.name() );
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}
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}
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//Alright, if anyone complains about not knowing the vial doesn't revive
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//after this... I'm done, I'm just done.
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if (item instanceof DewVial) {
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GLog.w("Its revival power seems to have faded.");
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}
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}
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}
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if (!heap.isEmpty()) {
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if (!heap.isEmpty()) {
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