v0.7.4b: fixed errors when the app is rotated in power saver mode
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@ -231,6 +231,12 @@ public class ShatteredPixelDungeon extends Game {
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dispWidth = view.getMeasuredWidth();
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dispWidth = view.getMeasuredWidth();
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dispHeight = view.getMeasuredHeight();
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dispHeight = view.getMeasuredHeight();
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if ((dispWidth > dispHeight) != landscape){
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int tmp = dispWidth;
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dispWidth = dispHeight;
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dispHeight = tmp;
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}
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float dispRatio = dispWidth / (float)dispHeight;
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float dispRatio = dispWidth / (float)dispHeight;
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