v0.4.2b: fixed hanging issues with resuming actions
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@ -557,7 +557,7 @@ public class Hero extends Char {
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curAction = lastAction;
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curAction = lastAction;
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lastAction = null;
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lastAction = null;
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damageInterrupt = false;
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damageInterrupt = false;
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act();
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next();
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}
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}
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private boolean actMove( HeroAction.Move action ) {
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private boolean actMove( HeroAction.Move action ) {
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