v0.4.1: enemies hit by displacing no longer take damage

This commit is contained in:
Evan Debenham 2016-06-26 17:56:31 -04:00
parent f116ba38bd
commit 3fcd7f9556

View File

@ -55,6 +55,8 @@ public class Displacing extends Weapon.Enchantment {
defender.sprite.place( defender.pos );
defender.sprite.visible = Dungeon.visible[defender.pos];
return 0;
}
}