v0.7.0: balance changes to arcane bomb and elixir of might
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@ -69,8 +69,8 @@ public class ArcaneBomb extends Bomb {
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}
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Char ch = Actor.findChar(i);
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if (ch != null){
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//1.5x regular bomb damage
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int damage = Math.round(Random.NormalIntRange( Dungeon.depth+5, 10 + Dungeon.depth * 2 ) * 1.5f);
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//regular bomb damage, but pierces armor
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int damage = Math.round(Random.NormalIntRange( Dungeon.depth+5, 10 + Dungeon.depth * 2 ));
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ch.damage(damage, this);
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}
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}
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@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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@ -56,10 +57,10 @@ public class ElixirOfMight extends Elixir {
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public static class Recipe extends com.shatteredpixel.shatteredpixeldungeon.items.Recipe.SimpleRecipe {
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{
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inputs = new Class[]{PotionOfStrength.class};
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inQuantity = new int[]{1};
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inputs = new Class[]{PotionOfStrength.class, PotionOfHealing.class};
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inQuantity = new int[]{1, 1};
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cost = 15;
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cost = 10;
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output = ElixirOfMight.class;
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outQuantity = 1;
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