From 3ce7d49991667ceaaa3574fd445448e066955857 Mon Sep 17 00:00:00 2001 From: Evan Debenham <Evan@ShatteredPixel.com> Date: Wed, 10 Jun 2020 17:49:59 -0400 Subject: [PATCH] v0.8.1: fixed crashes caused by hero select not loading badges --- .../shatteredpixeldungeon/scenes/HeroSelectScene.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java index 9857bd6be..88229ec79 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java @@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.SPDSettings; import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass; +import com.shatteredpixel.shatteredpixeldungeon.journal.Journal; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; @@ -72,6 +73,9 @@ public class HeroSelectScene extends PixelScene { public void create() { super.create(); + Badges.loadGlobal(); + Journal.loadGlobal(); + background = new Image(HeroClass.WARRIOR.splashArt()){ @Override public void update() {