From 3ce7d49991667ceaaa3574fd445448e066955857 Mon Sep 17 00:00:00 2001
From: Evan Debenham <Evan@ShatteredPixel.com>
Date: Wed, 10 Jun 2020 17:49:59 -0400
Subject: [PATCH] v0.8.1: fixed crashes caused by hero select not loading
 badges

---
 .../shatteredpixeldungeon/scenes/HeroSelectScene.java         | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java
index 9857bd6be..88229ec79 100644
--- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/HeroSelectScene.java
@@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
 import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
 import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
 import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
+import com.shatteredpixel.shatteredpixeldungeon.journal.Journal;
 import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
 import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
 import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
@@ -72,6 +73,9 @@ public class HeroSelectScene extends PixelScene {
 	public void create() {
 		super.create();
 
+		Badges.loadGlobal();
+		Journal.loadGlobal();
+
 		background = new Image(HeroClass.WARRIOR.splashArt()){
 			@Override
 			public void update() {