v0.9.2: more tweaks to WndGameInProgress, added an icon to WndInfoTalent

This commit is contained in:
Evan Debenham 2021-02-05 12:59:55 -05:00
parent e4291d86ff
commit 3bb048a19d
2 changed files with 6 additions and 4 deletions

View File

@ -156,14 +156,14 @@ public class WndGameInProgress extends Window {
}; };
cont.icon(Icons.get(Icons.ENTER)); cont.icon(Icons.get(Icons.ENTER));
cont.setRect(0, pos, WIDTH/2 -1, 18); cont.setRect(0, pos, WIDTH/2 -1, 20);
add(cont); add(cont);
erase.icon(Icons.get(Icons.CLOSE)); erase.icon(Icons.get(Icons.CLOSE));
erase.setRect(WIDTH/2 + 1, pos, WIDTH/2 - 1, 18); erase.setRect(WIDTH/2 + 1, pos, WIDTH/2 - 1, 20);
add(erase); add(erase);
resize(WIDTH, (int)cont.bottom()); resize(WIDTH, (int)cont.bottom()+1);
} }
private void statSlot( String label, String value ) { private void statSlot( String label, String value ) {

View File

@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene; import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton; import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock; import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window; import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
@ -79,7 +80,8 @@ public class WndInfoTalent extends Window {
onUpgradeButton.call(); onUpgradeButton.call();
} }
}; };
upgrade.setRect(0, txtInfo.bottom() + 2*GAP, WIDTH, 16); upgrade.icon(Icons.get(Icons.TALENT));
upgrade.setRect(0, txtInfo.bottom() + 2*GAP, WIDTH, 18);
add(upgrade); add(upgrade);
resize( WIDTH, (int)upgrade.bottom()+1 ); resize( WIDTH, (int)upgrade.bottom()+1 );
} }