V0.2.1b: spelling + syntax errors
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@ -33,7 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class WndSadGhost extends Window {
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private static final String TXT_RAT =
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"Thank you, that horrid rad is slain and I can finally rest..." +
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"Thank you, that horrid rat is slain and I can finally rest..." +
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"I wonder what twisted magic created such a foul creature...\n\n";
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private static final String TXT_GNOLL =
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"Thank you, that scheming gnoll is slain and I can finally rest..." +
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@ -62,7 +62,7 @@ public class WndSadGhost extends Window {
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BitmapTextMultiline message;
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switch (type){
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case 1:default:
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titlebar.icon( new FetidRatSprite(). );
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titlebar.icon( new FetidRatSprite() );
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titlebar.label( "DEFEATED FETID RAT" );
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message = PixelScene.createMultiline( TXT_RAT+TXT_GIVEITEM, 6 );
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break;
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@ -49,7 +49,7 @@ public class WndStory extends Window {
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"The Dungeon lies right beneath the City, its upper levels actually constitute the City's sewer system.\n\n " +
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"As dark energy has crept up from below the usually harmless sewer creatures have become more and more " +
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"dangerous. The city sends guard patrols down here to try and maintain safety for those above, but " +
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"they are slowly failing.\n\n This place is dangerous, but a least the evil magic at work here is weak." );
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"they are slowly failing.\n\n This place is dangerous, but at least the evil magic at work here is weak." );
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CHAPTERS.put( ID_PRISON,
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"Many years ago an underground prison was built here for the most dangerous criminals. At the time it seemed " +
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