From 3a1fdee8fd45a4e40be0c2cb861621921b5eb834 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 12 Jan 2021 18:19:15 -0500 Subject: [PATCH] v0.9.1c: fixed Tengu getting extra turns in load in some cases --- .../shatteredpixeldungeon/actors/mobs/NewTengu.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewTengu.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewTengu.java index 77c3231c9..689df59c9 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewTengu.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/NewTengu.java @@ -97,7 +97,10 @@ public class NewTengu extends Mob { @Override protected void onAdd() { //when he's removed and re-added to the fight, his time is always set to now. - spend(-cooldown()); + if (cooldown() > TICK) { + spend(-cooldown()); + spendToWhole(); + } super.onAdd(); }