修正吸血鬼刀吸血超过上限
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@ -62,8 +62,8 @@ public class Sai extends MeleeWeapon {
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if(attacker.HP >= attacker.HT){
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GLog.p("血量已满!无法回血");
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} else if (Random.Int(10)<=4) {
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R = (int) (attacker.HT * 0.1 + (buffedLvl() * 0.5) + 1.5);
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attacker.HP +=attacker.HT * 0.1 + (buffedLvl()) + 1.5;
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R = (int) Math.min(attacker.HT-attacker.HP,(attacker.HT * 0.1 + (buffedLvl() * 0.5) + 1.5));
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attacker.HP +=R;
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attacker.sprite.showStatus(CharSprite.POSITIVE, ("+" + R + "HP"));
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GLog.p(attacker.name()+"的迅猛一击,回血成功!");
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}
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