v0.3.2c: fixed an issue with tengu dieing while sleeping
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@ -92,6 +92,9 @@ public class Tengu extends Mob {
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//phase 2 of the fight is over
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//phase 2 of the fight is over
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if (dmg >= HP) {
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if (dmg >= HP) {
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if (state == SLEEPING) {
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state = WANDERING;
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}
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((PrisonBossLevel)Dungeon.level).progress();
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((PrisonBossLevel)Dungeon.level).progress();
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return;
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return;
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}
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}
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