From 37e1c8b8ff99866dc0c1ba4f355a47e38443a011 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 4 Feb 2015 01:19:05 -0500 Subject: [PATCH] Merging 1.7.5 Source: items/weapon changes --- .../items/weapon/Weapon.java | 42 +++++--- .../items/weapon/enchantments/Horror.java | 4 +- .../weapon/enchantments/Instability.java | 8 +- .../items/weapon/enchantments/Piercing.java | 75 ------------- .../items/weapon/enchantments/Shock.java | 100 ++++++++++++++++++ .../items/weapon/enchantments/Swing.java | 74 ------------- .../items/weapon/melee/MeleeWeapon.java | 2 +- .../items/weapon/missiles/Boomerang.java | 13 +-- 8 files changed, 135 insertions(+), 183 deletions(-) delete mode 100644 src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Piercing.java create mode 100644 src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Shock.java delete mode 100644 src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Swing.java diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java index ed91c28c5..57398443f 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/Weapon.java @@ -37,7 +37,9 @@ import com.watabou.utils.Random; public class Weapon extends KindOfWeapon { - private static final String TXT_IDENTIFY = + private static final int HITS_TO_KNOW = 20; + + private static final String TXT_IDENTIFY = "You are now familiar enough with your %s to identify it. It is %s."; private static final String TXT_INCOMPATIBLE = "Interaction of different types of magic has negated the enchantment on this weapon!"; @@ -52,7 +54,7 @@ public class Weapon extends KindOfWeapon { } public Imbue imbue = Imbue.NONE; - private int hitsToKnow = 20; + private int hitsToKnow = HITS_TO_KNOW; protected Enchantment enchantment; @@ -71,13 +73,15 @@ public class Weapon extends KindOfWeapon { } } } - - private static final String ENCHANTMENT = "enchantment"; - private static final String IMBUE = "imbue"; - + + private static final String UNFAMILIRIARITY = "unfamiliarity"; + private static final String ENCHANTMENT = "enchantment"; + private static final String IMBUE = "imbue"; + @Override public void storeInBundle( Bundle bundle ) { super.storeInBundle( bundle ); + bundle.put( UNFAMILIRIARITY, hitsToKnow ); bundle.put( ENCHANTMENT, enchantment ); bundle.put( IMBUE, imbue ); } @@ -85,6 +89,9 @@ public class Weapon extends KindOfWeapon { @Override public void restoreFromBundle( Bundle bundle ) { super.restoreFromBundle( bundle ); + if ((hitsToKnow = bundle.getInt( UNFAMILIRIARITY )) == 0) { + hitsToKnow = HITS_TO_KNOW; + } enchantment = (Enchantment)bundle.get( ENCHANTMENT ); imbue = bundle.getEnum( IMBUE, Imbue.class ); } @@ -160,7 +167,7 @@ public class Weapon extends KindOfWeapon { } } else { if (enchant) { - enchant( Enchantment.random() ); + enchant( ); } } @@ -198,10 +205,21 @@ public class Weapon extends KindOfWeapon { } public Weapon enchant( Enchantment ench ) { - this.enchantment = ench; + enchantment = ench; return this; } - + + public Weapon enchant() { + + Class oldEnchantment = enchantment != null ? enchantment.getClass() : null; + Enchantment ench = Enchantment.random(); + while (ench.getClass() == oldEnchantment) { + ench = Enchantment.random(); + } + + return enchant( ench ); + } + public boolean isEnchanted() { return enchantment != null; } @@ -212,11 +230,11 @@ public class Weapon extends KindOfWeapon { } public static abstract class Enchantment implements Bundlable { - + private static final Class[] enchants = new Class[]{ Fire.class, Poison.class, Death.class, Paralysis.class, Leech.class, - Slow.class, Swing.class, Piercing.class, Instability.class, Horror.class, Luck.class }; - private static final float[] chances= new float[]{ 10, 10, 1, 2, 1, 2, 3, 3, 3, 2, 2 }; + Slow.class, Shock.class, Instability.class, Horror.class, Luck.class }; + private static final float[] chances= new float[]{ 10, 10, 1, 2, 1, 2, 6, 3, 2, 2 }; public abstract boolean proc( Weapon weapon, Char attacker, Char defender, int damage ); diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Horror.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Horror.java index 4e781ae86..b0c3c2baa 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Horror.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Horror.java @@ -45,8 +45,8 @@ public class Horror extends Weapon.Enchantment { if (defender == Dungeon.hero) { Buff.affect( defender, Vertigo.class, Vertigo.duration(defender) ); } else { - Buff.affect( defender, Terror.class, Terror.DURATION ).source = attacker; - } + Buff.affect( defender, Terror.class, Terror.DURATION ).object = attacker.id(); + } return true; } else { diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Instability.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Instability.java index 15a22acc7..794d912db 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Instability.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Instability.java @@ -28,13 +28,7 @@ public class Instability extends Weapon.Enchantment { @Override public boolean proc( Weapon weapon, Char attacker, Char defender, int damage ) { - Enchantment ench = random(); - if (weapon instanceof Boomerang) { - while (ench instanceof Piercing || ench instanceof Swing) { - ench = Enchantment.random(); - } - } - return ench.proc( weapon, attacker, defender, damage ); + return random().proc( weapon, attacker, defender, damage ); } @Override diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Piercing.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Piercing.java deleted file mode 100644 index 49ce51f54..000000000 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Piercing.java +++ /dev/null @@ -1,75 +0,0 @@ -/* - * Pixel Dungeon - * Copyright (C) 2012-2014 Oleg Dolya - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see - */ -package com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments; - -import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; -import com.shatteredpixel.shatteredpixeldungeon.actors.Char; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon.Enchantment; -import com.shatteredpixel.shatteredpixeldungeon.levels.Level; -import com.watabou.utils.Random; - -public class Piercing extends Enchantment { - - private static final String TXT_PIERCING = "Piercing %s"; - - @Override - public boolean proc( Weapon weapon, Char attacker, Char defender, int damage ) { - - int level = Math.max( 0, weapon.level ); - - int maxDamage = (int)(damage * Math.pow( 2, -1d / (level + 1) )); - if (maxDamage >= 1) { - - int d = defender.pos - attacker.pos; - int pos = defender.pos + d; - - while (pos >= 0 && pos < Level.LENGTH) { - - Char ch = Actor.findChar( pos ); - if (ch == null) { - break; - } - - int dr = Random.IntRange( 0, ch.dr() ); - int dmg = Random.Int( 1, maxDamage ); - int effectiveDamage = Math.max( dmg - dr, 0 ); - - ch.damage( effectiveDamage, this ); - - ch.sprite.bloodBurstA( attacker.sprite.center(), effectiveDamage ); - ch.sprite.flash(); - - pos += d; - } - - return true; - - } else { - - return false; - - } - } - - @Override - public String name( String weaponName) { - return String.format( TXT_PIERCING, weaponName ); - } - -} diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Shock.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Shock.java new file mode 100644 index 000000000..f0fe0291a --- /dev/null +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Shock.java @@ -0,0 +1,100 @@ +/* + * Pixel Dungeon + * Copyright (C) 2012-2015 Oleg Dolya + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see + */ +package com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments; + +import java.util.ArrayList; +import java.util.HashSet; + +import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; +import com.shatteredpixel.shatteredpixeldungeon.actors.Char; +import com.shatteredpixel.shatteredpixeldungeon.effects.Lightning; +import com.shatteredpixel.shatteredpixeldungeon.effects.particles.SparkParticle; +import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon; +import com.shatteredpixel.shatteredpixeldungeon.levels.Level; +import com.shatteredpixel.shatteredpixeldungeon.levels.traps.LightningTrap; +import com.watabou.utils.Random; + +public class Shock extends Weapon.Enchantment { + + private static final String TXT_SHOCKING = "Shocking %s"; + + @Override + public boolean proc( Weapon weapon, Char attacker, Char defender, int damage ) { + // lvl 0 - 25% + // lvl 1 - 40% + // lvl 2 - 50% + int level = Math.max( 0, weapon.level ); + + if (Random.Int( level + 4 ) >= 3) { + + points[0] = attacker.pos; + nPoints = 1; + + affected.clear(); + affected.add( attacker ); + + hit( defender, Random.Int( 1, damage / 2 ) ); + + attacker.sprite.parent.add( new Lightning( points, nPoints, null ) ); + + return true; + + } else { + + return false; + + } + } + + @Override + public String name( String weaponName ) { + return String.format( TXT_SHOCKING, weaponName ); + } + + private ArrayList affected = new ArrayList(); + + private int[] points = new int[20]; + private int nPoints; + + private void hit( Char ch, int damage ) { + + if (damage < 1) { + return; + } + + affected.add( ch ); + ch.damage( Level.water[ch.pos] && !ch.flying ? (int)(damage * 2) : damage, LightningTrap.LIGHTNING ); + + ch.sprite.centerEmitter().burst( SparkParticle.FACTORY, 3 ); + ch.sprite.flash(); + + points[nPoints++] = ch.pos; + + HashSet ns = new HashSet(); + for (int i=0; i < Level.NEIGHBOURS8.length; i++) { + Char n = Actor.findChar( ch.pos + Level.NEIGHBOURS8[i] ); + if (n != null && !affected.contains( n )) { + ns.add( n ); + } + } + + if (ns.size() > 0) { + hit( Random.element( ns ), Random.Int( damage / 2, damage ) ); + } + } +} diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Swing.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Swing.java deleted file mode 100644 index e719ab6d8..000000000 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/enchantments/Swing.java +++ /dev/null @@ -1,74 +0,0 @@ -/* - * Pixel Dungeon - * Copyright (C) 2012-2014 Oleg Dolya - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see - */ -package com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments; - -import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; -import com.shatteredpixel.shatteredpixeldungeon.actors.Char; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon.Enchantment; -import com.shatteredpixel.shatteredpixeldungeon.levels.Level; -import com.watabou.utils.Random; - -public class Swing extends Enchantment { - - private static final String TXT_WILD = "Wild %s"; - - @Override - public boolean proc( Weapon weapon, Char attacker, Char defender, int damage ) { - - int level = Math.max( 0, weapon.level ); - - int maxDamage = (int)(damage * Math.pow( 2, -1d / (level + 1) )); - if (maxDamage >= 1) { - - int p = attacker.pos; - int[] neighbours = { - p+1, p-1, p+Level.WIDTH, p-Level.WIDTH, - p+1+Level.WIDTH, p+1-Level.WIDTH, p-1+Level.WIDTH, p-1-Level.WIDTH}; - - for (int n : neighbours) { - Char ch = Actor.findChar( n ); - if (ch != null && ch != defender && ch.isAlive()) { - - int dr = Random.IntRange( 0, ch.dr() ); - int dmg = Random.Int( 1, maxDamage ); - int effectiveDamage = Math.max( dmg - dr, 0 ); - - ch.damage( effectiveDamage, this ); - - ch.sprite.bloodBurstA( attacker.sprite.center(), effectiveDamage ); - ch.sprite.flash(); - - } - } - - return true; - - } else { - - return false; - - } - } - - @Override - public String name( String weaponName) { - return String.format( TXT_WILD, weaponName ); - } - -} diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java index 2a87e8e8d..17531cfe7 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java @@ -187,7 +187,7 @@ public class MeleeWeapon extends Weapon { super.random(); if (Random.Int( 10 + level ) == 0) { - enchant( Enchantment.random() ); + enchant(); } return this; diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Boomerang.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Boomerang.java index 02135f995..ff3193f91 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Boomerang.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Boomerang.java @@ -16,13 +16,11 @@ * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles; + import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.items.Item; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Piercing; -import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Swing; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.sprites.MissileSprite; @@ -69,15 +67,6 @@ public class Boomerang extends MissileWeapon { MAX -= 2; return super.degrade(); } - - @Override - public Weapon enchant( Enchantment ench ) { - while (ench instanceof Piercing || ench instanceof Swing) { - ench = Enchantment.random(); - } - - return super.enchant( ench ); - } @Override public void proc( Char attacker, Char defender, int damage ) {