v0.6.0: implemented ring room

This commit is contained in:
Evan Debenham 2017-05-10 03:44:52 -04:00
parent 34477b61ae
commit 37c6782aad

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/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2017 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
public class RingRoom extends StandardRoom {
@Override
public int minWidth() {
return Math.max(super.minWidth(), 5);
}
@Override
public int minHeight() {
return Math.max(super.minHeight(), 5);
}
@Override
public float[] sizeCatProbs() {
return new float[]{6, 3, 1};
}
@Override
public void paint(Level level) {
Painter.fill( level, this, Terrain.WALL );
Painter.fill( level, this, 1 , Terrain.EMPTY );
int minDim = Math.min(width(), height());
int passageWidth = (int)Math.floor(0.25f*(minDim+1));
Painter.fill(level, this, passageWidth+1, Terrain.WALL);
for (Door door : connected.values()) {
door.set( Door.Type.REGULAR );
}
}
}