v0.2.3: first implementation of Alchemist's toolkit, a bit rough.

This commit is contained in:
Evan Debenham 2014-11-24 16:48:45 -05:00
parent f40f7f325c
commit 36a0bcbcc5
4 changed files with 303 additions and 31 deletions

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@ -17,16 +17,11 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedList;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.Statistics;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Wraith;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
@ -34,17 +29,26 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.effects.Splash;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.AlchemistsToolkit;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
import com.shatteredpixel.shatteredpixeldungeon.items.food.ChargrilledMeat;
import com.shatteredpixel.shatteredpixeldungeon.items.food.FrozenCarpaccio;
import com.shatteredpixel.shatteredpixeldungeon.items.food.MysteryMeat;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfExperience;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
import com.shatteredpixel.shatteredpixeldungeon.plants.Plant.Seed;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Bundlable;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedList;
public class Heap implements Bundlable {
private static final int SEEDS_TO_POTION = 3;
@ -272,12 +276,32 @@ public class Heap implements Bundlable {
}
}
if (count >= SEEDS_TO_POTION) {
//TODO: test this thoroughly
//alchemists toolkit gives a chance to cook a potion in two or even one seeds
Artifact.ArtifactBuff alchemy = Dungeon.hero.buff(AlchemistsToolkit.alchemy.class);
int seeds_to_potion = SEEDS_TO_POTION;
int bonus = 0;
if (alchemy != null){
bonus = alchemy.level();
if (Random.int(25) < 10+bonus){
seeds_to_potion--;
if (Random.Int(30) < bonus){
seeds_to_potion--;
}
}
}
if (count >= seeds_to_potion) {
CellEmitter.get( pos ).burst( Speck.factory( Speck.WOOL ), 6 );
Sample.INSTANCE.play( Assets.SND_PUFF );
if (Random.Int( count ) == 0) {
//not a buff per-se, meant to cancel out higher potion accuracy when ppl are farming for potions of exp.
if (bonus != 0)
if (Random.Int(1000/bonus) == 0)
return new PotionOfExperience();
if (Random.Int( count + bonus ) == 0) {
CellEmitter.center( pos ).burst( Speck.factory( Speck.EVOKE ), 3 );

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@ -0,0 +1,242 @@
package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfExperience;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Bundle;
import java.util.ArrayList;
import java.util.Collections;
/**
* Created by debenhame on 24/11/2014.
*/
public class AlchemistsToolkit extends Artifact {
//TODO: core functionality finished, but really rough. Look to improve code quality and add general polish. TEST.
{
name = "Alchemists Toolkit";
image = 0;
levelCap = 10;
//charge, chargecap, partialcharge, and exp are unused.
}
public static final String AC_BREW = "BREW";
//arrays used in containing potion collections for mix logic.
//strings are used so that different potions of the same class are considered equal
public final ArrayList<String> combination = new ArrayList<String>();
public ArrayList<String> curGuess = new ArrayList<String>();
public ArrayList<String> bstGuess = new ArrayList<String>();
public int numWrongPlace = 0;
public int numRight = 0;
protected String inventoryTitle = "Select a potion";
protected WndBag.Mode mode = WndBag.Mode.POTION;
public AlchemistsToolkit() {
super();
for (int i = 1; i <= 4; i++){
Potion potion;
do{
potion = (Potion)Generator.random(Generator.Category.POTION);
} while (combination.contains(potion.name()) || potion instanceof PotionOfExperience);
combination.add(potion.name());
}
}
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero );
if (isEquipped( hero ) && level < levelCap && !cursed)
actions.add(AC_BREW);
return actions;
}
@Override
public void execute(Hero hero, String action ) {
if (action.equals(AC_BREW)){
GameScene.selectItem(itemSelector, mode, inventoryTitle);
} else {
super.execute(hero, action);
}
}
public void guessBrew() {
if (curGuess.size() != 4)
return;
int numWrongPlace = 0;
int numRight = 0;
for (String potion : curGuess) {
if (combination.contains(potion)) {
if (curGuess.indexOf(potion) == combination.indexOf(potion)) {
numRight++;
} else {
numWrongPlace++;
}
}
}
int score = (numRight *2) + numWrongPlace;
if (numRight+numWrongPlace == 4)
score ++;
if (score == 9)
score ++;
if (score == 0){
GLog.i("Your brew is complete, but none of the potions you used seem to react well. " +
"The brew is useless, you throw it away.");
} else if (score > level) {
level = score;
bstGuess = curGuess;
this.numRight = numRight;
this.numWrongPlace = numWrongPlace;
if (level == 10){
bstGuess = new ArrayList<String>();
GLog.p("The mixture you've created seems perfect, you don't think there is any way to improve it!");
} else {
GLog.i("you finish mixing, " + brewDesc(numWrongPlace, numRight) +
"\nthis is your best brew yet!");
}
} else {
GLog.i("you finish mixing, " + brewDesc(numWrongPlace, numRight) +
"\nthis brew isn't as good as the current one, you throw it away.");
}
curGuess = new ArrayList<String>();
}
private String brewDesc(int numWrongPlace, int numRight){
String result = "";
if (numWrongPlace > 0){
result += "there were " + numWrongPlace + " potions that reacted well, but were added at the wrong time";
if (numRight > 0)
result += " and ";
}
if (numRight > 0){
result += "there were " + numRight + " potions that reacted perfectly";
}
return result;
}
@Override
protected ArtifactBuff passiveBuff() {
return new alchemy();
}
@Override
public String desc() {
String result = "This worn toolkit contains a number of regents and herbs used to improve the process of " +
"cooking potions. While wearing the toolkit, the number of seeds needed for alchemy will be " +
"reduced, and you will be more likely to create a potion relating to the seeds you use.\n\n";
if (isEquipped(Dungeon.hero))
if (cursed)
result += "The cursed toolkit has bound itself to your side, and refuses to let you use alchemy.\n\n";
else
result += "The toolkit rests on your hip, the various tools inside make a light jingling sound as you move.\n\n";
if (level == 0){
result += "The toolkit seems to be missing a key tool, a catalyst mixture. You'll have to make your own " +
"out of four common potions to get the most out of the toolkit.";
} else if (level == 10) {
result += "The mixture you have created seems perfect, and the toolkit is working at maximum efficiency.";
} else if (!bstGuess.isEmpty()) {
result += "Your current best mixture is made from: a " + bstGuess.get(0) + ", " + bstGuess.get(1) + ", "
+ bstGuess.get(2) + ", and " + bstGuess.get(3) + ", in that order.\n\n";
result += "In that mix, " + brewDesc(numWrongPlace, numRight) + ".";
//would only trigger if an upgraded toolkit was gained through transmutation.
} else {
result += "The toolkit seems to have a catalyst mixture already in it, but it isn't ideal. Unfortunately " +
"you have no idea what's in the mixture.";
}
return result;
}
private static final String COMBINATION = "combination";
private static final String CURGUESS = "curguess";
private static final String BSTGUESS = "bstguess";
private static final String NUMWRONGPLACE = "numwrongplace";
private static final String NUMRIGHT = "numright";
@Override
public void storeInBundle(Bundle bundle){
super.storeInBundle(bundle);
bundle.put(NUMWRONGPLACE, numWrongPlace);
bundle.put(NUMRIGHT, numRight);
bundle.put(COMBINATION, combination.toArray(new String[combination.size()]));
bundle.put(CURGUESS, curGuess.toArray(new String[curGuess.size()]));
bundle.put(BSTGUESS, bstGuess.toArray(new String[bstGuess.size()]));
}
@Override
public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle(bundle);
numWrongPlace = bundle.getInt(NUMWRONGPLACE);
numRight = bundle.getInt(NUMRIGHT);
combination.clear();
Collections.addAll( combination, bundle.getStringArray( COMBINATION ));
Collections.addAll( curGuess, bundle.getStringArray( CURGUESS ));
Collections.addAll( bstGuess, bundle.getStringArray( BSTGUESS ));
}
public class alchemy extends ArtifactBuff {
}
protected WndBag.Listener itemSelector = new WndBag.Listener() {
@Override
public void onSelect(Item item) {
if (item != null && item instanceof Potion && item.isIdentified()){
if (!curGuess.contains(item.name())) {
Hero hero = Dungeon.hero;
hero.sprite.operate( hero.pos );
hero.busy();
hero.spend( 2f );
Sample.INSTANCE.play(Assets.SND_DRINK);
item.detach(hero.belongings.backpack);
curGuess.add(item.name());
if (curGuess.size() == 4){
guessBrew();
} else {
GLog.i("You mix the potion into your current brew.");
}
} else {
GLog.w("Your current brew already contains that potion.");
}
} else {
GLog.w("You need to select an identified potion.");
}
}
};
}

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@ -43,6 +43,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.Stylus;
import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.AlchemistsToolkit;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
@ -578,8 +579,12 @@ public abstract class Level implements Bundlable {
}
if ((map[cell] == Terrain.ALCHEMY) && (item instanceof BlandfruitBush.Seed || !(item instanceof Plant.Seed ||
(item instanceof Blandfruit && ((Blandfruit) item).potionAttrib == null && heaps.get(cell) == null)))) {
//TODO: test this thoroughly
if ((map[cell] == Terrain.ALCHEMY) && (
!(item instanceof Plant.Seed || item instanceof Blandfruit) ||
item instanceof BlandfruitBush.Seed ||
(item instanceof Blandfruit && (((Blandfruit) item).potionAttrib != null || heaps.get(cell) != null))||
Dungeon.hero.buff(AlchemistsToolkit.alchemy.class) != null && Dungeon.hero.buff(AlchemistsToolkit.alchemy.class).isCursed())) {
int n;
do {
n = cell + NEIGHBOURS8[Random.Int( 8 )];

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@ -18,13 +18,6 @@
package com.shatteredpixel.shatteredpixeldungeon.windows;
import android.graphics.RectF;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.watabou.gltextures.TextureCache;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.ColorBlock;
import com.watabou.noosa.Image;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
@ -36,6 +29,8 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.ScrollHolder;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.SeedPouch;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.WandHolster;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Boomerang;
@ -47,6 +42,11 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.watabou.gltextures.TextureCache;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.ColorBlock;
import com.watabou.noosa.Image;
import com.watabou.noosa.audio.Sample;
public class WndBag extends WndTabbed {
@ -61,7 +61,7 @@ public class WndBag extends WndTabbed {
WAND,
SEED,
FOOD,
POTION
}
protected static final int COLS = 4;
@ -352,6 +352,7 @@ public class WndBag extends WndTabbed {
mode == Mode.WAND && (item instanceof Wand) ||
mode == Mode.SEED && (item instanceof Seed) ||
mode == Mode.FOOD && (item instanceof Food) ||
mode == Mode.POTION && (item instanceof Potion) ||
mode == Mode.ALL
);
}